SEP

02

edmund

PAX!

Posted by Edmund on September 2nd, 2010 in Super Meat Boy!

UPDATE 2!!

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Machinima has also nominated Super Meat Boy the best game of pax! what the hell is going on?

UPDATE!

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Super meat boy has been nominated Game of the Show by Dtiod!
Fucking awesome.


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The Good News!

So tomorrow morning Super Meat Boy will have its 1st public showing at Pax! Not only will the 1st 3 chapters be playable at both the Pax10 booth and MS booth but Pax will also be giving out free SMB comics to the 1st 25k people who get into the convention!

The comic we printed for Pax is issue 2.5 and will feature 8 new pages as well as an awesome new cover. This issue will go on sale in our store next week, btw we recently put up dr fetus patches! (check out the store here).

The Bad News.

Tommy and i wont be able to make it to Pax due to totally crazy deadlines. it sucks big time not to be able to see you guys play the game and talk to everyone.. but finishing the game is a little more important, nothing personal.

The Good News.

Danny B and Jordan Fehr (Music & sound fx) will be stepping up and representing at the Pax10 booth! Please go talk with them about their popin tunes and creepy splat sounds! I believe Danny will also be part of a music pannel there, sadly im not sure what its called because im a horrible friend.

Anyway, thanks for all the recent love and attention and if your going to pax stop by and see what all the fuss is all about, you cant truly appreciate SMB till you've gone hands on with it.

I leave you with our oldish, but only current Trailer. More current trailers are comin!



Dtiod also posted teaser info on the mysterious xbla exclusive chapter called "Teh Internets" Check it out.

2D says

I saw somewhere that it's coming out for Wii, XBLA, PC/MAC and various Apple platforms. You're not doing the App Store thing are you? :O

AUG

31

edmund

It's Official!

Posted by Edmund on August 31st, 2010 in Super Meat Boy!

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Super Meat Boy will release on Xbla as the "main course" of The Game Feast, a new promotion MS is doing this October. (because "fall of arcade" just sounds wrong)

Super Meat Boy officially hits Xbox Live on the 20th of October.

Mark your calendar.
Bring a bib.

OXOX
-Team Meat

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Its amazing to finally be able to announce this, the game is currently going through rigorous tests and coming out more shiny and fine tuned then we had ever expected.

BUT!
Those of you assuming this was our secret announcement are only half right. The real big unveil will be a feature we have been keeping very tight lipped about that is sure to win over even the most jaded internet trolls (*hint hint*).

Ok well back to work, thanks for all the support and please...
Spread the word!

PS: please hold your "whens it coming out on X" questions. we will clear all this up very soon.

UPDATE: A few blogs have posted SMB price at TBA this was an error. As many have assumed, like the other games in the feast, SMB will launch on Xbla for 1200 MS points. I believe the confusion was because our ESRB is still TBA, we should know our ESRB rating in about a week.. i have no clue what it will be, could be E10, T+ or M.... just depends on who reviews the game and rates it.

Spamblock says

Lol. Blocking more spam.

AUG

28

edmund

Content Complete!!

Posted by Edmund on August 28th, 2010 in Super Meat Boy!

As of this week, Super Meat Boy is now content complete!

Content complete means the games content is 100% finished and currently being tested for bugs and difficulty smoothing. VMC and play testing usually last about 2 weeks then we submit for final approval and the game is done!

We should have a very big announcement in about a week, so look out for that! (might be hard to miss) We will also finally announce our official release date and price in a few days via twitter, then later on our blog when we get time.

2 more weeks of work... and then we get to get the Pc and Wiiware versions ready for their releases... it never stops. All in all we are extremely proud of this game and as one of our MS testers said.

"the intent of this game is to take gamers back to the days of the hardcore platform games such as Mega Man 2, Ghouls n’ Ghosts, and Mario 2. This game hits that target dead on and even seems to take it a step further. This game is twitch-platformer in a very pure form. "

We cant wait for you guys to get your hands on our Meat!

*Spoiler* DONT SCROLL DOWN IF YOU HATE BEING SPOILED!

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The following images are from ch4, aka Hell. a chapter we haven't talked about much but most of you who played the prototype might have assumed would be revived for SMB. We will be showing these images at Pax, so i thought why not give you guys a sneak peak at it. All in all there will be 7 full chapters in SMB and a bonus chapter that we cant talk about right now, those if you who think we are giving away too much with what we have shown.. you have no idea.


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Oh btw, heres brownie! ........................ V

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Back to work! See you in ... 3 days!

PS: Game Crashers Radio interviewed us, you can take a listen here.

_| * - *|____|* ~ * |____^| * o *|^____d| * . *|b____| x _ x|_

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AUG

16

edmund

Status update 2, Code complete!

Posted by Edmund on August 16th, 2010 in Super Meat Boy!

So im writing this status update while i export the games final cut scene, which takes about 15 min due to its size.

Im please to announce that after 15 consecutive 14 hour days, we have successfully passed Alpha, and the game is now code complete.

Next step is content complete, meaning all content (bosses, music, levels, cut scenes, characters, etc) are in place and ready to be heavily tested and polished. We hope to hit content complete in the next week, this will of course mean the continuation of this hellish schedule we have bee going through.

Sleep is for pussies.

Here's a quick shot of the final world map showing chapter 1, along with a mini map giving you an idea of what's to come. A ton has been added to the game since march, and there's a lot we have kept very tight lipped about so the surprise isn't ruined. I doubt even the biggest meat boy fan has any idea what's in store for them. (those lines are "safe zones" its to make sure important info doesn't get cut off on your tv)

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If all goes well we should have a release date to announce by Pax, were we will also be demoing the 1st 3 chapters in their final forms.

Those of you in need of more moment to moment info can follow us on twitter!

Wish us luck!

PS: those of you confused by the Steam announcement, the Steam version will come out one month after the Xbla version, and yes it will include achievements.

oh also this stuff.

Wetalkgames.com interview with Team Meat!

10 Questions with Team Meat!

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AUG

05

edmund

Best Musician Evar!

Posted by Edmund on August 5th, 2010 in Super Meat Boy!

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Danny B, not much is known about Mr.B.

Some say he was born in the 1980 locked in a basement forced to listen to 80s pop music, fueling the hate he would later unleash on the world, but others will go as far as to claim he doesn't even exist.

Regardless of these claims, we do know a few simple facts. Danny B (real name Daniel Baranowsky) was born in Russia on a cold winters day. Born blind and deaf, Danny's birth mother Issa put him in a reed basket and sent him down the river to a place known as Alaska.

Danny grew up in Alaska on a small farm with his adopted parents, where he tended to the animals. He would sing to them at night, they were his first fans... that is till they all died.

See Danny has the ability to kill with his music a curse he would have to live with for years to come. His love for life caused Danny to give up music and focus on his farm work, but as his love for animals grew so did his need to release his pent up musical talents.

In late 2008 Mr.B gave in to temptation, writing 3 musical tracks for a small flash game titled Meat Boy, never revealing to the games developers his cursed musical talents. It wasn't till the game was released that everyone would realize Danny's powers, thousands dead, all by his hand.

His curse spread through the Internet, first thousands then millions of kid's faces melted off, ears blown out, and eyes exploded. Danny, drunk on his new found power decided to push himself on a young developer, Adam Saltsman. Danny broke into Saltsman's house, drunk and stinking of stale cigarettes and cheap wine, forced himself on Adam, the whole time whispering in his ear the question "Can i belt you?". Of course in his drunken state this simply came out as "Canabalt?"

Canabalt, the name of Danny's next act of debauchery, a game he would force Adam to make, turning millions more onto the work of the cursed musician.

But what was this? No one died? how could this be? Could Adam's innocence counteract the curse? Could Danny bring his music to the masses and possibly reverse all the harm he had caused?

Danny was a hero, his music took the world by storm, topping the charts of online video game music.

Anyway, Danny B is the musician behind Super Meat Boy, He's fucking amazing and the music he's been working on for SMB is going to blow your mind!

Danny is one of those awesome nut jobs that just keeps blowing you away with his ability to outdo himself on each track. The one that we used for the most recent game play trailer is actually the main track for chapter 4 a very hellish chapter coupled with a perfectly hellish score. Check it out again.



Chapters 2: The Haunted Hpspital!


And here's the forest boss track for those of you who missed it.


The final game will feature well over 12 amazing tracks that build into one of the most epic final tracks ever, I swear to god you will all kill yourselves after hearing it. And if that isnt enough, the game will also feature retro (chiptune) versions of all the games main tracks, you can find them in hidden warp zones, if you're lucky!!

Danny is currently finishing a full musical score for the over 20 animated cut scenes in the game.. heres a picture of him doing so.

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Danny's rad.

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JUL

27

edmund

Status Update

Posted by Edmund on July 27th, 2010 in Super Meat Boy!

So, Ive been meaning to make a music post about the amazing Danny B, but i thought id make a small news post first so nothing steals any of Dannys thunder.

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So a few updates.

Tommy and I are currently finishing our Alpha build of SMB, basically that means that in about a week super meat boy will be ready to submit for testing and we can go into the last month of heavy development before we hopefully submit a final build and secure an official release date.

This last month has been a hellish 12+ hour a day 7 days a week crunch, and i know August will be just as full but honestly, Super Meat Boy is by far the most amazing game ive ever worked on and well worth the tim spent. It seems a little premature to start gushing about the game and the people involved but im feeling so confident about this damn game right now i cant help but go on record saying that Tommy is fucking amazing, Danny's musical talents have somehow far exceeded my expectations and Jordan's meaty sound effects are borderline offensive. This game goes above and beyond and i cant wait to get it out to you guys.

Speaking of awesome, if you pickup the latest issue of Game Informer you'll find that SMB is the 2nd game listed in their best downloadable games of E3! A pretty huge achievement for us seeing as SMB was only shown on one kiosk and the build we showed was quite dated.

Also this months issue of Giant Robot features a 2 page spread on Super Meat Boy, as well as a nice little interview. The Mag also features a piece on Gaijin games, a team you should already know about by now.

There have recently been a few news stories about a twitter post we did talking about why SMB isnt coming to the Ps3. You can read the full explanation (as well as lots of bitching) Here. But to sum it up, the reason why Super Meat Boy isnt coming out on the ps3 was simply that when we submitted the game to both Sony and MS, Sony didn't get back to us so we assumed they weren't interested and signed with MS.

To set the record straight, Sony did express interest and contacted us about putting SMB on the PS3, but this was after the fact. Realistically though, one man (Tommy) developing an indie game with 0 funding for all systems in a year is quite insane, i think 4 platforms is enough...

Also:
-SMB tshirts have been fully restocked in the store. we also added a few secret items.... or did we?

-Small shirts can now be ordered from Newgrounds.com, you can also buy SMB stickers there as well.

-The comic we are printing for Pax has been sent to the printers, and we are printing A TON. if you're going to Pax im sure youll get a comic.

-Everything by Everyone, an documentary about the history of online entertainment recently posted a new trailer, featuring John K (ren and stimpy) and Lloyd Koufman (Toxic Avenger) and asking for YOU to help kick start the project. Im extremely honored to be featured in the same trailer as my childhood heroes, pretty surreal to see, i cant help but get off on the idea that they will hopefully end up watching the movie and thinking who the fuck is this Edmund guy?

Ok, that's all, im going to get back to animating dr fetus wacking it to computer porn.
See ya

replica watches says

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JUL

15

edmund

SUPER MEAT BOY IN PAX10!

Posted by Edmund on July 15th, 2010 in Super Meat Boy!

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Thats right, Your meaty hero is a Pax10 winner!
What this means is we will be showing a final build publicly at Pax this Sept. where we will also be giving out stickers and comics to those of you who come by and play with our meat.

Oh also heres the cover of the issue we will be printing for Pax.

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I also uploaded a break down of the drawing proses on newgrounds for those of you who are into that kinda thing.

ok back to work!

replica watches says

where you can buy the best watch at lowest price?

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"A hardcore superstar is born. the weirdest game to hit these pages in Xbox 360's history." -Official Xbox Magazine

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Edmund draws stuff and designs things.. whatever

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Tommy programs and macs on the ladies.