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27117 Posts in 1549 Topics- by 1492 Members - Latest Member: Freak

May 24, 2013, 11:39:22 AM
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1  Super Meat Boy / Level Editing / Re: How to play User Made Levels outside of Devmode. on: April 16, 2011, 09:58:22 AM
Lol, with the files you have given for characters (CharProps), you can edit them a certain way and make, say, The Kid has Meat Ninja's speed.

Not telling how, as I know people will exploit this, and I have 100% the game with Golden God, so I don't really count.
2  Super Meat Boy / Meat Talk / Re: Fourth video up! Super Challenge Boy - Challenge the entire SMB community! on: April 09, 2011, 10:53:22 AM
Here's a couple challenges I have done myself.

Viridian City - Beat Chapter 1 dark world with Captain Viridian, you must flip at least once in each level and not die once.

Glitch Boy - Run through all negative worlds without dying once.
3  General Stuff / General Discussion / Re: Internet Memes on: April 07, 2011, 02:14:14 PM
This thread is to show how immature you are.

But, I am 12, therefore I have no clue what this is about.
4  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 07, 2011, 02:08:06 PM
Most of the buttons don't work in the editor, at least from my experience. There should at least be a notification as to what you have or what's going on.
5  Super Meat Boy / Meat Talk / Re: The new update and Potato Boy! on: April 02, 2011, 08:44:46 PM
Oh, Team Meat and your easter eggs...

http://dbsoundworks.bandcamp.com/track/and-potatoes
6  Super Meat Boy / Level Editing / Re: Super Meat World announcement! (shhhhhh) on: April 02, 2011, 05:52:40 PM
Was there actually any tweaking at all to normal levels? You have said you have made the harder levels easier, but I believe it's an April Fool's joke.

I've noticed that a few levels are different, though... like I can't speed-run a few levels like I was able to before.

Also, the Super Meat World levels do not save the times you have gotten, or if you have beaten it.
7  Super Meat Boy / Meat Talk / Re: The new update and Potato Boy! on: April 02, 2011, 04:57:14 PM
What exactly was changed? I don't see any difficulty changes, unless if that was an April Fool's joke.
8  General Stuff / Video Games! / Re: Problems with TF2 on: March 02, 2011, 05:59:30 PM
Oh no, Team Meat forums is becoming SPUF. 
9  General Stuff / General Discussion / Re: Team Meat's next game? on: March 02, 2011, 05:52:53 PM
Super Meat Boy hats.
Watch, they'l follow Valve some day...
Some day... 
10  Super Meat Boy / Meat Talk / Re: Your Goal for before the level portal on: March 02, 2011, 05:51:48 PM
Perfecting my speed-runs, I guess. I already 106% the game and have beaten most of my friends' times.
11  Super Meat Boy / Meat Talk / Re: Developers' Showdown on: March 02, 2011, 05:50:08 PM
Should have been Mojang vs. Team Meat and Nintendo vs. Blizzard. 
12  Super Meat Boy / Meat Talk / Re: Worst/ Most Disappointing Character Warp Zone on: March 02, 2011, 05:47:47 PM
I've had harder times with Flywrench's levels than The Kid. What is wrong with me?
13  Super Meat Boy / Meat Talk / What will you do first... on: February 21, 2011, 09:39:04 AM
When the big PC update comes out? Will you grind on Super Meat World, unlock new characters (if there is any), figure out the level editor, or will you go test things that have been fixed?

I will use the level editor first, most likely.
14  Super Meat Boy / Level Showcase / Re: My first two levels on: February 21, 2011, 08:34:15 AM
No comments? 
15  Super Meat Boy / Level Showcase / My first two levels on: February 20, 2011, 08:09:37 PM
1-1 Hell
Dev name: 1-1h
This is the first level I have made, it is completely made off of 1-1x, and has tons of saws. Don't let your eyes deceive you though, it is quite easy.


Just Keep Running
Dev name: Shift
This is my second level I have made, it uses one of those flying fireball things (I do not know what to call them) that covers the entire height of the level. You have to run in order to survive. Great jumping practice.


If anyone can upload videos of these levels, that would be awesome.
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