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27117 Posts in 1549 Topics- by 1492 Members - Latest Member: Freak

May 24, 2013, 07:06:47 AM
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31  General Stuff / Forum Games / Re: DWARF FORTRESS: GET A SUBHUMAN NAMED AFTER YOU AND HE DIES AT THE END on: April 07, 2011, 11:29:00 AM
has my subhuman died yet
32  General Stuff / Forum Games / Re: Your thoughts on seeing the above poster's avatar on: April 07, 2011, 11:28:09 AM
Man, that sure is a cool face for Cirno. 
33  Super Meat Boy / Meat Talk / Re: Ironman Runs: to be continued! on: April 06, 2011, 04:34:57 PM
3. Mr Hankey

...

Anyways, here's my ideas for the names. I'd rather gut myself than try one of these.

Rectal Boy (Cramps)
Butchered Boy (Take a wild guess.)
Goo Boy (Sewers of Goo)
The Boy/Deity Boy (Expert Remix)
Survivor Boy/Drifter Boy (Remnants)
Spud Boy/Irish Boy (Super Potato Boy)
Returning Boy/Jumper Boy (Jumper Returns!)
Eden Boy/Lost Boy (Paradise Lost)

Also.

Solar Boy (Starlight)
Passenger Boy (The Passenger)
34  Super Meat Boy / Fan Stuff / Re: Super Cake Boy! on: April 06, 2011, 08:31:15 AM
I counter your meat boy with his worst enemy: a sawblade

http://filesmelt.com/dl/IMG00126-20110404-1850.jpg

I counter your sawblade with a sawblade's biggest weakness:

Nothing.
35  General Stuff / Forum Games / Re: Forum Game: Answer the Question on: April 06, 2011, 08:29:27 AM
Bitter Almonds, always bitter almonds.

Why did it have to be snakes?
36  General Stuff / General Discussion / Re: Internet Memes on: April 06, 2011, 08:27:53 AM

I think you're forgetting something.
37  General Stuff / Video Games! / Re: Games That Must Hit Steam! on: April 06, 2011, 08:17:52 AM


I can always dream. 
38  Super Meat Boy / Level Showcase / Re: [In progress] Vexing Vortex on: April 06, 2011, 07:58:37 AM
I don't see why that would be impossible other than it being a hassle.

On the other hand, I kind of like the color-shifted Viridian. Considering VVVVVV is supposed to be a pseudo-C64 game, I would expect characters to all be color-swapped from screen to screen.

Hmm, true.

Nice to know that such a strategy would work when I get the level editor, though.
39  Super Meat Boy / Meat Talk / Re: Ironman Runs: to be continued! on: April 06, 2011, 07:48:43 AM
3. Mr Hankey

...

Anyways, here's my ideas for the names. I'd rather gut myself than try one of these.

Rectal Boy (Cramps)
Butchered Boy (Take a wild guess.)
Goo Boy (Sewers of Goo)
The Boy/Deity Boy (Expert Remix)
Survivor Boy/Drifter Boy (Remnants)
Spud Boy/Irish Boy (Super Potato Boy)
Returning Boy/Jumper Boy (Jumper Returns!)
Eden Boy/Lost Boy (Paradise Lost)
40  Super Meat Boy / Level Showcase / Re: [In progress] Vexing Vortex on: April 06, 2011, 07:28:42 AM
Why is Viridian himself tinted in each of the levels?

Because, unfortunately, Meat Boy (or Viridian or whoever) is on the same layer as the Active Layer, so when you tint that you tint the character as well. Not my call, sadly.

I'm not quite sure myself, to be honest, but maybe you could make the ground regular, and then use a tinted foreground layer for the colour? Or is that not an option due to something?
41  Super Meat Boy / Level Showcase / Re: [In progress] Vexing Vortex on: April 05, 2011, 05:12:19 PM
Why is Viridian himself tinted in each of the levels?
42  Super Meat Boy / Level Showcase / Re: [In progress] Vexing Vortex on: April 05, 2011, 07:34:32 AM
Woah, these look really cool. I hope they're not too hard, I'd definitely love giving them a spin. I really like how you coloured the ground so it looks like VVVVVV.
43  Super Meat Boy / Meat Talk / Re: Dear Headcrab, on: April 04, 2011, 08:10:03 PM
Aren't Gish and Goo Ball the same?

Also, compared to Gish, Headcrab has a longer and slightly shorter jump. That's the only difference.
44  Super Meat Boy / Level Editing / Re: Are devmode levels too hard? on: April 04, 2011, 08:05:40 PM
In my opinion Cramps, Paradise Lost and Butcher Boy were the most fun chapters because they were the most reasonable. They weren't mind-numbingly easy, but they weren't soul-crushingly hard, which meant running through the chapter made you think "I can totally beat this, just give me a few more shots!" which keeps the player (in this case me) going. It felt like they were these neat little puzzles that you had to figure out.

My least favourite SMW chapter was a close tie between Jumper Returns and Remnants. They just kinda felt like they were hard for the wrong reasons. Jumper Returns felt like there was this hidden absolute path that you had to follow or you were screwed, and Remnants was just chock full of levels that were too long. However, personally, I felt that Remnants was the slightly worse one simply because of how it felt like someone took The End's Dark World and made it twenty levels long.
45  General Stuff / Video Games! / Re: What about a SMB server on a certain game? on: April 01, 2011, 08:38:28 AM
Another vote for Killing Floor here.
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