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27117 Posts in 1549 Topics- by 1995 Members - Latest Member: margarette1980

May 25, 2013, 12:53:34 AM
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1  Super Meat Boy / Level Editing / Re: The (Unofficial) Official Level Creators Club on: May 07, 2011, 12:44:16 AM
1. iNerT!a || Executor
2. Maker
3. none
4. One map 99% done, going to have my friend test it tomorrow.
5. 8-10 hours.
2  Super Meat Boy / Help! / Re: Dissapointed.... on: May 07, 2011, 12:39:26 AM
Are you sure you aren't using shift to scale the salt instead of CTRL?
3  Super Meat Boy / Help! / Salt factory steel girder object. on: May 05, 2011, 10:31:19 PM
This object scales visually, but the hit box doesn't. I am trying to make a moving wall using the steel girder. I can use multiple small ones, but there is a bug where I can stand on the top edge. There seems to be 2 things that makes this happen:
1) girders are not pixel perfect aligned.
2) girders are moving using way-points even after pixel perfect alignment.



here is a picture, they are pixel perfectly aligned both when stationary and at the end of the way-point.

I'm not sure what I can use now for a 14 block high moving wall.
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