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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 21, 2013, 02:02:28 PM
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1  Super Meat Boy / Level Editing / Re: Beta Level Editor is up! on: May 04, 2011, 08:58:46 PM
Will there be a way to select Alien Hominid or Potato Boy?
2  Super Meat Boy / Level Editing / Re: Beta Level Editor is up! on: May 03, 2011, 07:10:25 PM
please bare with us though, the editor update has been rough and tommy is currently working on the Mac port while i outline the basis of our next game!
tommy is currently working on the Mac port while i outline the basis of our next game!
while i outline the basis of our next game!
our next game!

3  Super Meat Boy / Level Editing / Re: Super Meat World announcement! (shhhhhh) on: April 01, 2011, 06:28:21 PM
Currently the SMW level portal does not support any controller input, and is a little hard to navigate as there is no displayed mouse cursor (you can use your mouse, just no cursor is shown.)

Also I don't know if this feature has been temporarly disabled but I'm unable to rate levels after I complete them. Is it a controller issue or merely a feature implementation issue?

I'm using the official xbox controller on my game.

Lastly, a few minor issues/discrepancies.

Currently when you select a downloaded chapter, the loaded level is always displayed as "0-0" regardless of what level in the chapter you currently are. It should be 0-1 0-2 0-3 ect (being zero because chapter 1 is The Forest.)

Also I know this has been reported before but I thought I'd just mention I'm having the issue as well. Currently the game is not remembering my times or completion of downloaded levels. If this is working as intended it'd be nice to know.
4  Super Meat Boy / Meat Talk / Re: Which do you enjoy more, Fast, or fun to play as? on: March 01, 2011, 09:35:42 PM
I like pretty much all of the characters EXCEPT for our poor little Machinarium Robot who feels kind of lack luster. I can't figure out why you'd ever pick him over Ogmo or The Kid both of whom have better double jumps. Ogmo doesn't have as much vertical leap as Josef, but there is literally no reason to pick Josef over The Kid except to give yourself more of a challenge.

5  General Stuff / Forum Games / Re: How do you think SMB happened? on: March 01, 2011, 09:30:04 PM
Bandage girl.
 
6  Super Meat Boy / Level Editing / Editor/Portal achievements on: February 24, 2011, 08:32:49 PM
Just a fun idea I had:

Publish your first level!
Publish 50 levels!
Publish 250 levels!
Create a character specific level!
Create a level specifically for Tofuboy (secret achievement.)
Die 50times while attempting to beat your own level (secret achievement)
Create a level that features at least 3 different kinds of hazards (saw/laser/ect.)

Stare into the abyss (beat a randomly selected player created chapter via "enter the unknown")
Beat 50 user made levels
Super Ultra Unpossible Boy (Beat every user made level ever) - Intentionally impossible achievement ;P
F**k Kayin Nasaki (beat Super Meat Boy Expert remix chapter without dying. FYI Kayin Nasaki is the name of the creator of "I wanna be the guy" the game the Kid is from, and the final level of Expert remix is The Kid's first level in SMB)
Sharing is raging (Beat a user made level created by someone on your friends list)

Feel free to name the ones I didn't and come up with your own :D
7  Super Meat Boy / Meat Talk / Re: Oh hai Valve time on: January 29, 2011, 02:49:16 PM
Eh, I'd rather have it done RIGHT, rather than have it done RIGHT NOW
8  Super Meat Boy / Suggestions / Replay Mode Feature Requests on: January 24, 2011, 01:05:16 AM
The replay mode is something I'd love to see expanded on a smidge.

Here is a list of features I'd like to see:

Option to turn off the HUD while viewing a replay

Option to disable all Meat Boys except the one that completes the stage

A ticker to show how many times you died before completing the level

Replay length shown in the Replay Manager so you can more easily tell what replay is the one you want.

When exiting a replay have it return you to the Replay Manager screen rather than to the main menu.

Button to "play this level" when viewing a replay (which would load up the level you are watching a replay for)

9  Super Meat Boy / Meat Talk / Bandage girl normal vs Playable Bandage Girl on: January 23, 2011, 07:10:22 PM
One tiny thing that bugs me is that the playable bandage girl is a recoloring of Meat Boy. She is too big and doesn't look as soft as the one you save (or have on your back)

Anyone else notice this?
10  Super Meat Boy / Meat Talk / Re: Machinarium guy : do you use him ? on: January 23, 2011, 07:07:28 PM
I'd like to see his double jump floating last longer, he doesn't get as much height as the Kid or as much distance as Ogmo. I don't even think his double jump goes higher than Ogmo's
11  Super Meat Boy / Level Editing / Re: Modding, ie, not level editing on: January 23, 2011, 07:03:35 PM
Think it will be possible to add new objects? It'd be nice to be able to get killed by new stuff (Like IWBG's Apples)
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