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Super Meat Boy / Meat Talk / Re: Fourth video up! Super Challenge Boy - Challenge the entire SMB community!
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on: April 13, 2011, 05:30:43 AM
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Beat the entire game with Headcrab.
I've been working on this. So far 3-7, 5-10, and 2-1X seem impossible...
It'd also be cool if the meatboy only chapters were released for play with all characters (possibly via the level portal).
I've been trying 2-1X for a while now, refusing to believe it's impossible. I can't find a way :( I still believe it should be possible with some luck climbing the walls, the resent update make it even harder to see where you are in the sloping walls before the big jump. 3-7 was quite easy. There's a replay in a previous post. 5-10 I also have to agree is quite impossible, I can't jump around the sawblade or reach the other side either :(
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Super Meat Boy / Meat Helping / Re: Crazy times on the leaderboards?
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on: April 05, 2011, 06:44:43 AM
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It's either a glitched or hacked. There's also some levels that has impossible Naija times, which usually means they accidently bugged through a wall. I know I have 0.52 on 1-1 and naija just flew through the platform where Bandage girl is. VVVVVVV can also bug through ground. There's one level where he bugged through for me. Well, all character can bug through walls etc, if you have ram-lag or HDDlag the game continues while the frame is freezed and you will often end up dead, but sometimes it helps you. But please don't enter the goal if that occurs ^^
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Super Meat Boy / Meat Talk / Re: super meat world should be out soon
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on: April 01, 2011, 11:48:21 AM
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Oh, and is it just me or is Potato Boy slightly different from Meat Boy? He seems to be lighter when he's jumping.
I haven't played too much w/ him to be honest, but he seemed like a palette swap to me. I'll play through a chapter or two and see. But my money would be on a Brownie/Bandage Girl-type palette swap. I have to agree, potato boy seems lighter. and harder to control in the air ^^
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Super Meat Boy / Meat Talk / Re: super meat world should be out soon
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on: April 01, 2011, 09:38:24 AM
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Updates to Super Meat Boy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: * Bugs * Difficulty decreased on harder levels * Better Ammo * Happy #PotatoFoolsDay
Kinda fun april fools ^^ Bugs...
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Super Meat Boy / Meat Talk / Re: super meat world should be out soon
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on: March 30, 2011, 09:55:56 PM
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And I blame you Insani. Because you brought up the problem, so now they have to fix it. Thanks for making me wait longer.
I'd rather wait a week longer than have to have my level ignored because of downrating noobs who vote everything not theirs as 'bad' There's still gonna be people who gives out a bad vote to any level, and I really think antispam was planned all along.
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Super Meat Boy / Meat Talk / Re: Should Steve and Meat Ninja disable the leaderboards?
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on: March 24, 2011, 08:24:37 AM
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from PiDuT -
I masterd Run-man :D! with him i hold very good places in lots of stages
I usually just misstime and miss the speeding with Run-man, and release to soon and then you can't use the sprint when you want it. I've used him on a few maps where he's easy to use, Hospital levels :) Otherwise I'm often faster with Naija or Meatboy or more consistent is more real.
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Super Meat Boy / Meat Talk / Re: Should Steve and Meat Ninja disable the leaderboards?
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on: March 24, 2011, 07:42:52 AM
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The ideal for me would be separate leaderboards for all characters. As it is now, to be honest, i prefer them to be only for Meat Boy. See it as the way the game is meant to be played at first place.
I totally agree with that. I'm a Meat Boy player, I love speed running with meat boy only, but if I want to reach somewhere on the highscores I need to play Running Man, Naija and a few levels the Kid. Almost forgot  Naija is kind of fun now when I actually can control her, but the other guys is just boooring to play with.  is just pure boordom. Running Guy?Man? Yellow little fast thingy is even harder to control perfect than Naija and booring to play with.
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Super Meat Boy / Suggestions / Re: what would make SMB even more awesome
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on: March 16, 2011, 07:28:55 AM
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The multiplayer: Choose 5-20 maps to compete on. Do it something like Super Mario Party where you get a medal for each win then in the end game you get more medals depending on who had the best total time, least deaths, most deaths (just for fun to see who's the worst player:)), least ammount of jumps, longest jump, highest jump etc etc. This could actually be played 2-4 players at the same time local or over network, over network you could potientially be how many people you want. You could also add certain ammounts of live for each level, lets say one level has a par time on 10 seconds where you get like 2 tries and a 30 seconds long level you get 4 tries to get the best time. Could even use it to setup tournaments and make it a competetive game. You could also have like 2 minutes on each level to get a best time.
There's so much you could do with this kind of game in multiplayer.
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