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27139 Posts in 1556 Topics- by 2037 Members - Latest Member: Porkley

June 19, 2013, 02:39:01 PM
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1  Super Meat Boy / Help! / Re: Unable to upload levels or create chapters on: May 23, 2011, 03:49:36 AM
The buttons have worked before, they just refused to now. I uninstalled SMB and the editor, re-installed it and everything works! :D I uploaded my first level before adding some extra stuff, so now i've got 2 of my level "Snowfield" online. Not sure how to get rid of the old one, so if anybody knows how that'd be nice to know. Not vitally important though, just happy I can upload levels now. 1st level made, 2nd level in progress, 18 more to go after that... (I have a lot of free time, yay being a student who's finished exams!)
2  Super Meat Boy / Help! / Unable to upload levels or create chapters on: May 22, 2011, 06:06:35 AM
So I can make, save and load levels with no problem when clicking the buttons in the top left. Clicking save prompts me to save, load prompts me to load etc. However clicking upload does nothing at all. I click it and nothing happens. The create button in the bottom right doesn't work either, in fact it's just a blank red box (and so is the ? box). Neither of those 2 boxes have any text in them, and I am unable to click them. Trying to click them just places a tile or a hazard (whatever panel i'm on) at that point on the screen.

How do I fix all this?
3  Super Meat Boy / Help! / Re: Changing active tile layer colour without changing character colour on: May 20, 2011, 09:34:34 AM
Well I found a way around it (to an extent). Placing regular coloured tiles on layer 4 (so Meat Boy remains the same colour) then placing white tiles (or whatever colour wanted) on layer 2 over the layer 4 tiles. This doesn't seem to work for crumbling blocks and the meat goo that Meat Boy leaves when he walks doesn't show properly, but it's the best alternative I can find.
4  Super Meat Boy / Help! / Changing active tile layer colour without changing character colour on: May 20, 2011, 05:21:02 AM
As the title says. Making a snow/ice chapter, and I want the tiles Meat Boy walks on to be white. Only problem is, changing that means Meat Boy also becomes white. Is there any way for this not to happen? If there isn't, this should really be something that's implemented in the future (as well as being able to change the colour of individual objects instead of a whole layer of objects).
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