Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27138 Posts in 1555 Topics- by 2037 Members - Latest Member: Porkley

June 18, 2013, 09:21:08 PM
  Show Posts
Pages: [1] 2 3 ... 13
1  Super Meat Boy / Meat Talk / Re: How many deaths? on: April 25, 2011, 05:30:11 PM
>30K
106%
total time:2165 no hacking

how can you tell? lol
2  General Stuff / Forum Games / Re: Super Meat Boy Characters Hurt n Heal on: April 25, 2011, 04:46:04 PM
MEAT BOY - 49
BANDAGE GIRL - 38
BROWNIE - 48
JILL - 52
COMMANDER VIDEO - 47
FLYWRENCH - 51
OGMO - 51
THE KID - 29
MEAT NINJA - 49
GISH - 44
PINK KNIGHT - 46
SPELUNKY - 52
THE NINJA - 45
CAPTAIN VIRIDIAN - 79
GOO BALL - 50
HEADCRAB - 52
ALIEN HOMINID - 50
JOSEF - 43
TIM - 50
NAIJA - 48
RUNMAN - 58
STEVE - 52
TOFU BOY - 57
DR. FETUS - 54
C.H.A.D - 51
LARRIE - 38

Hurt Jill 5
Heal Tofu 4
3  Super Meat Boy / Level Editing / Re: A Community Chapter [CHAPTER?] [COMMUNITY PROJECT?] on: April 25, 2011, 05:00:44 AM
http://www.mediafire.com/?qc04rgh33rgqa3q

its called cmm-new-ashes22 even though i dont know what that means. I added misile launchers and a tube with a key and a destroyable wall and some rearranging of other stuff.
4  Super Meat Boy / Meat Helping / Re: Droping in rank on the leaderboards. on: April 19, 2011, 12:16:10 PM
I went from 189 to over 200 in less than a day (yesterday), and i do have some times less than .5 secs, using alt i have some times like .3. make it 0.1 if they do put a cap on times.

-edit-

I think more BS times in the 300's are showing up, mabe from a hacked save floating around somewhere. my time was like 2100 which is near impossible to beat legit without the alt thing.
5  General Stuff / Video Games! / Re: Minecraft on: April 19, 2011, 11:48:57 AM
wooh, rain, snow, thunder, stats and achivements! I just finished getting all the achivements but the rail one.

the new rails seem extremelly useful for stuff but I can't tell until i can see how boosters compare to boost rails.
6  General Stuff / Video Games! / Re: Potato Sack Pack (Also the #PotatoFoolsDay ARG thread) on: April 18, 2011, 01:39:15 PM
these screenshots are all legit. I think the one with the key has something hidden but the screen doesnt scroll past that, mabe invisible blocks outside it.

The alt glitch works and lets you do some insane speedruns. I got to rank 183 legit and my total time is like 2100

-edit-

lol, forgot the pics:

http://steamcommunity.com/profiles/76561198035096749/screenshot/560906397039021476

they are on the right
7  Super Meat Boy / Meat Talk / Re: Looking for people around rank 250 with Steam :-) on: April 16, 2011, 03:20:40 AM
I was under 230 a while ago, then stoped speedruns and messed with the lvl editor. I'm only competitive with people I know in person.
8  Super Meat Boy / Level Showcase / Re: Cave Runner on: April 09, 2011, 12:26:13 PM


  is the "challenge accepted" face. this should be like I cant beat it but i think i could with allot of practice.
9  Super Meat Boy / Level Editor / Re: Feature idea: Waypoint time editing on: April 09, 2011, 11:12:56 AM
yes, grouping objects to set F8 and waypoints for all of them at once would be extremely useful. and on topic of the mousewheel, could you make an option to type it in and rotation always positive and loop around 360?
10  Super Meat Boy / Level Showcase / Re: IWBTG in SMB on: April 09, 2011, 07:55:26 AM
yeah, the second one is just anoying, the first one is near impossible, but the third is within reason.

heres something worth playing: Puke.
http://www.mediafire.com/?jr9o3wq5olqsxg5

its another pepto remix, I tuned the difficulty so its a slight challenge but still fun.
11  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 09, 2011, 06:39:46 AM
i deleted the files you needed earlier to change tilesets and now in the end tiles when i scroll over certain obstacles it crashes, and when a demon maw shoots. should i re-download those files?
12  Super Meat Boy / Level Showcase / Re: IWBTG in SMB on: April 09, 2011, 04:53:34 AM
yay! i didnt because they are like the same thing with more spikes.

if you insist...

http://steamcommunity.com/profiles/76561198035096749/screenshot/558653617727363156/?
http://steamcommunity.com/profiles/76561198035096749/screenshot/558653617727362170
http://steamcommunity.com/profiles/76561198035096749/screenshot/558653617727361552
13  Super Meat Boy / Level Showcase / Re: IWBTG in SMB on: April 08, 2011, 07:19:09 PM
ok, for you masochists out there who want to put your impossible-boy perfection skills, I present a new challenge: the kid's warpzone X.

http://www.mediafire.com/?t6jecydu63bx2yv
http://www.mediafire.com/?h6bposnesmpdfad
http://www.mediafire.com/?j6ppo2a776c8n5z

made 79.2%more deadly, 219.6% more pixel perfect, 99% less kid-friendly, and 18.3% more cooler, these levels take what was hard about the originals and shove in spikes in the most convienent landing spots, and ramp up the final obstacles to make sure you don't prevail.

the first one is easily the hardest, then the second then third. feel free to edit the orange out of the background and use checkpoints to make this feasible.
14  Super Meat Boy / Tech Support / Re: Broken spot on Sewers of Goo on: April 07, 2011, 05:54:07 PM
the reason is they use fans to kill you with acid that does nothing on top of it either to rid inconsistencys with moving textures or to allow you to sink in before dying (yes, it gives a better feel to the game). going on ultra-low detail shows you the fans underneath and all the safe spots.
15  Super Meat Boy / Level Editing / Re: Are devmode levels too hard? on: April 03, 2011, 06:12:39 PM
dont we already have the why so hardcore difficulty in fan levels thread for this?

and I dis-like the saw rating system, allot of people that suck will skew the data and all the levels will lean towards 5 or 1 but not many in between.
Pages: [1] 2 3 ... 13
Theme orange-lt created by padexx