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27117 Posts in 1549 Topics- by 1995 Members - Latest Member: margarette1980

May 24, 2013, 10:27:08 PM
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1  Super Meat Boy / Level Editing / Re: Beta Level Editor is up! on: May 03, 2011, 08:31:14 PM
Quote from: Team Meat, Dec 2010
The editor will be out in early january

Quote from: Team Meat, Early Jan 2011
The editor will be out in late january

Quote from: Team Meat, Late Jan 2011
The editor will be out in early february

Quote from: Team Meat, Early Feb 2011
The editor will be out in mid february

Quote from: Team Meat, Early Feb 2011
The editor will be out in mid to late february

Quote from: Team Meat, Mid to late Feb 2011
The editor will be out in early april

Quote from: Team Meat, Early Apr 2011
The editor will be out in mid to late april

Quote from: Team Meat, Mid to late Apr 2011
WE DON'T FUCKING KNOW OK HERE HAVE AN UNFINISHED VERSION

Quote from: Team Meat, Early May 2011
The editor is out in beta

2  General Stuff / Video Games! / Re: Minecraft on: April 11, 2011, 02:36:28 PM
Also another thing to note, the potential expansions that may or may not be released are only guaranteed to be free to Alpha players. They could still be free to beta players, we just won't know for sure is all.

This! Like it was said, it's the lawyers being paranoid as shit about things. It's likely beta purchasers still will get the expansions for free but the legal team refuses to show that.
3  Super Meat Boy / Help! / Re: Level editor mini-tutorial on: April 10, 2011, 09:57:29 PM
All tiles placed on anything but active, back and fore will turn into active layer tiles.
4  General Stuff / Video Games! / Re: Minecraft on: April 10, 2011, 09:56:10 PM
Fucking lawyers
5  General Stuff / Video Games! / Re: Minecraft on: April 10, 2011, 08:07:00 PM
Then I'm lucky I got it in alpha



Still, it really seems like a misunderstanding...I can't think of any reason that notch would do something like that.
6  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 10, 2011, 06:16:42 PM
Edmund said he's going to keep reverse camera in.
7  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 09, 2011, 08:59:43 PM
Just save and reload the map. That happened ALL THE FUCKING TIME in normal devmode.
8  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 09, 2011, 03:05:58 PM
- conveyer belts need fixing in Hell and Rapture tilesets

They've never worked.
9  Super Meat Boy / Fan Stuff / Re: Animating Tofu Boy on: April 09, 2011, 03:04:26 PM
I can just imagine the sounds that go with that.
10  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 08, 2011, 09:38:15 PM
How would one create a chapter?
EDIT:
More specifically, add music?

Make 20 levels and wait until it's fully released.

Then you can choose any ingame music.

Actually, the minimum is 3, maximum is 20.
11  Super Meat Boy / Tech Support / Re: Resolution settings don't save on: April 08, 2011, 07:38:37 PM
I used to get this problem. Dunno what fixed it. :x
12  Super Meat Boy / Level Showcase / Re: IWBTG in SMB on: April 08, 2011, 07:27:29 PM
And yet again you forget screenshots!

You're wonderfully reliable.
13  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 07, 2011, 08:47:37 PM
Digging in to this, never really tried with the old devmode, and I'm doing ok but have a few questions:

1. Layer colors are straight up broken right now, right? I think that's what edmund's post on page 1 meant, but again, not sure

2. When the time comes to upload these levels, the music will be based on what tileset you chose, right? I want the dark salt factory music, so I'm just using the salt factory tileset.

Thanks

If you make a chapter you can choose which music.
14  Super Meat Boy / Level Editing / Re: F8 Guide to Devmode on: April 07, 2011, 06:13:27 PM
We're gonna need a bigger thread.
15  Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD on: April 07, 2011, 01:58:36 PM
That feature was never finished so I don't think you ever will be able to.
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