Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 23, 2013, 06:27:05 PM
  Show Posts
Pages: [1]
1  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: June 08, 2011, 11:24:24 PM
It seems like the download link is broken 

yep, it's a global thing on Gamebanana. Though the link isn't dead in fact: it redirects you to
http://files.gamebanana.commaps/_5542-.zip
instead of
http://files.gamebanana.com/maps/_5542-.zip
so you just need to add a "/".
2  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: June 05, 2011, 02:55:39 AM
I send a message to Team Meat using the form on their blog, I hope it reaches them 

Ok, finding Bandage Girl might be quite hard so I'm giving a few tips for those who ended up reading this post:

1- Secret room, accessible from the spawn directly from the beginning, and by both teams.

2- Do you like that laugh, or do you hate it? Well, if you know which games it comes then from you are awesome, but in any case, 21 is the answer.

3- You came here under with my guidance, but the last step will have you searching the worlds alone, in a quest for... bandages, I think.


Note that you will drop her if you enter the "spawn" area, unless you stay by the walls.
3  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: June 05, 2011, 02:22:19 AM
But how does one of the teams then win, now that there is no bandage girl?
By possessing all 3 control points at the same time.

Also, Bandage Girl is still in the map :3

Tip: there is a secret room in the spawn...
4  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: June 04, 2011, 05:34:36 PM
here, the map now has its own thread on Facepunch.

I'll stop the project for a few month because of my other projects waiting though. You can download the current version on the Facepunch thread.

Btw, I would love to hear Team Meat's comments on the map :3
5  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: June 03, 2011, 09:10:53 PM
And here goes the Salt Factory :P

http://www.youtube.com/watch?v=Ch4vOaV9uZc

We're probably gonna make a test tonight. Same hour same server as usual.
6  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 31, 2011, 11:49:31 PM
We're gonna test the map tonight (7:00 pm, GMT+1).
Server is 94.199.183.212:27015 Come have a look :)
Also, next milestone video should be uploaded tomorrow.
7  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 26, 2011, 07:44:30 PM
Do your best in that contest, don't worry, I'll find a way. In the worst case scenario, the rocket launcher will have a set (around 3) of pre-determined trajectories. I'd like to avoid it though.
8  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 26, 2011, 07:02:37 PM
I tried yesterday with !activator but parenting a path_track to something else (especially something that moves) makes the func_tracktrain go in strange directions.
I'm still experimenting.

I didn't know about !pvsplayer, tell me more about it please.
9  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 26, 2011, 02:15:55 PM
Nope, you trigger the music by shooting the bat flying above the map, once you manage to spot it :P

And it's not Reimu's theme, it is "Legend of Hourai", the 1st track of the "Dolls in Pseudo Paradise", by ZUN.



About testing the map, remember that as long as there is only the first 2 Worlds, both teams are unable to win. This is convenient so I can watch the players working on passing the traps all over again.

Here is the link for the version I sent for yesterday night's test... which I did not attend because I was too tired. :P
And the server is 94.199.183.212:27015 located in Hungary :P
If you host a TF2 server based in America and want to help with the tests too, I'd glad to hear it.

Well, I'll start working on the Salt Factory then... I need to find a way to create Homing Rockets. (Eventually, the map will maybe become a full part mod)
10  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 26, 2011, 03:27:14 AM
bump: second milestone video is out!
11  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 25, 2011, 08:54:23 PM
Haha, when I make semi-public tests of the map, the n°1 way to make everybody rage on the server is to remember them that I was able to make it as Heavy.
So yeah don't worry, both the Forest and the Hospital are made so that any class can do it. It requires some thinking sometimes though.

Well, so here is the basic idea of how the map works: Akin to the late cp_bestinclass_v2, both teams spawn in a room, separated by a glass window, and each of those rooms has 5 teleporters and 1 gate.

At the beginning, the only available teleporter is The Forest. When the player enter it, he access the first room of the Forest parcour. Note that he can go back from this room to the spawn. To access the Forest's control point, the players must go through 4 "rooms" full of saw blades and such. The sawblades behave like those in koth_sawmill (noise, blood particles) but they don't kill the player. Instead, the player gets teleported to the entrance of the room and can directly try again.
The only way a player can die is in the Control Point room where the traps (and the Boss, Lil Slugger) or the other team's players who reached the room too can kill him.

When a team captures the CP, its players can directly access The Hospital, while the other must wait 45 seconds, unless they manage to re-cap the point, in which case they can go directly.

Each world has its own kind of traps (from saw blades to syringes, from mobs to ventilators), its own soundscape (the huge file size is half because of the music), then, when the End's gate is unlocked in the spawn room, the game becomes a CTF where the only team who can captures the Intelligence (self-made Bandage Girl model) is the one who owns the most control points. That's why the previous worlds stay always unlocked, so players can team to go and reclaim some of their CPs.

The game ends when one team has captured bandage girl 10 times (might change).

Oh and also, when a world unlocks, Its CP stays locked for some minutes to avoid giving sticky jumping demomen and soldiers and overwhelming advantage on Heavies and other class.

note: engineers won't be able to build in the 5 first worlds. For obvious reasons. Unless the map becomes a mod and I can control what kind of buildings they can make.

In short it is more of a party-game like map which gets funnier the most players there is. I hope I can show it to Team Meat once it's all over.



I'll wait a little before talking about the map on Facepunch. I want at least the first 3 worlds finished. Also, the feedback I want from TF2 players, I have it every days on the daily tests.
This allows me to equilibrate the map at each version.
Here I want feedback from "fans and players" of super meat boy :)

Also, here, have a dr. Fetus.

EDIT I JUST REALIZED YOU ARE THE CREATOR OF THAT HAKUREI SHRINE MAP, PLEASE LET ME WASH YOUR SHOOES.

Wait what? *checks TF2stats* WUT The map actually became popular!? I'M SO HAPPY  

As a side question, did you find how to trigger the secret music?
12  General Stuff / Video Games! / Re: [TF2 x Super Meat Boy] The Movie: The Game on: May 24, 2011, 11:40:16 PM
But TF2? Really?

3 reasons on why I choose TF2:

1 - I am a Source mapper, using Hammer, so I can only map for CS:S, HL2, Portal 1&2, L4D 1&2 and TF2.
2 - Of all the above listed games, TF2 is the most interesting because of the class based gameplay and the competitive setting of the RED and BLU war. And the characters of the TF2 universe are priceless.
3 - Sawblades.

And that is because there is a high risk that the interested people may not find my channel on youtube that I am posting about it here :)
And if you want another reason, the newly added replay editor makes it way easier to provide footage of my map. Tonight we're gonna make some recording on the test server.
13  General Stuff / Video Games! / [TF2 x Super Meat Boy] The Movie: The Game on: May 24, 2011, 06:09:44 PM
Well, Hi people and nice to meat you (avo/id the o/bv/io/us pun , but if you got that last one then you are awesome.)

I am a TF2 mapper who loves original maps and unorthodox concepts. I discovered Super Meat Boy shortly before the #PotatoFoolsDay and fell in love with that challenging "but fair" game.

So an idea come across my head, which I decided to make my next "big" project: A Super Meat Boy TF2 map. The project has been going on for 2 weeks, and I already finished the first two worlds.

Here is the first week's video. I should upload the Hospital's preview within 24h

The final version will be a cp-ctf hybrid, with a "room" and "world unlocking" system and...oh well, It would take a good amount of line to describe how the map works so I'll first ask how does the idea of this map coming alive makes you feel?


Also, here, have a dr. Fetus.
Pages: [1]
Theme orange-lt created by padexx