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Super Meat Boy / Level Showcase / Re: [In Progress] Meat Power!
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on: May 04, 2011, 11:14:13 PM
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Gave em both a shot. No fly zone has a few good ideas. I like the jumping section at the start, and the zig zag launchers are kind of fun.
The zigzags are not. They add nothing but time.
Jellystone had some Ok Pacing. you could speedrun it without stopping.
You would greatly benefit from three things right now.
1. You have multiple layers for background. It's worth learning how to use them. Instead of just having the forest canvas behind the player, add some dirt, or mix up the grass texture. Your levels are a bit bland at the moment. 2. Learn to use the camera. You won't have to rely on saws to stop the player from leaving your area. 3. Learn to use Way point mode. Spinning saws and up and down saws only exist in the Forest and the End tile-sets I believe. Way point mode adds a ton of options to your obstacles.
Also, learn to scale your obstacles so all your saws don't look the same.
If you want a good example, check out my level: The Bridge. It's medium hard, but I bet you can handle it.
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7
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Super Meat Boy / Level Editing / Re: Beta Level Editor is up!
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on: May 04, 2011, 11:01:57 PM
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Crashing whenever I try and add a third level to a chapter. Chapter button says Create, could be confusing. Press F1 to Play and Press F1 To devmode are a bit off the screen. (running 1920x1080)
Old bandages were not showing up in uploaded levels. Bandages are just finicky, i'll look into it more later. Individual levels display random names at the top. (Pulled from the main game)
What would be nice: Preview in game. The zoom camera at the end can cause a few unexpected problems (Shows out of map areas if B-girl is too close to the edge of the map.)
Some way to stop chapter/level spam. It's already begun in the Chapters tab. *cough pro pack cough*
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8
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Super Meat Boy / Level Editor / Re: OFFICIAL EDITOR BETA TESTING THREAD
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on: May 04, 2011, 04:49:44 PM
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Yeah, 3rd level upload crash is annoying. I'm a bit concerned about the chapter upload. It seems like there's no hardcap on how many chapters you can upload in a day. Hopefully the chapter spam will go away soon. If it catches on, I'll probably stick with "Enter the Unknown"
Does anyone have problems with re-uploading levels in order to fix old ones? (I.e. Bandages not working, camera problems when finishing a level). Perhaps a "My Levels" tab in devmode is in order, with the ability to modify and re-upload levels.
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15
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Super Meat Boy / Level Editor / Feature idea: Waypoint time editing
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on: April 08, 2011, 11:01:11 AM
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I could be calling this too early, and it's already planning on coming in, but I feel that it would be really useful. Waypoints require copious amounts of scrolling when building more advanced obstacles. (Say, timing a boss fight). Having waypoint times read off the last waypoint would help a ton.
Say I place waypoint 1 at 3.00 seconds. When I place waypoint 2, it would default at 3.00 seconds. I could bump waypoint two to 6.00 seconds in half the scrolls.
Direct keying in of waypoint times would be useful. If I wanted to make an object disappear for the rest of a level, I could type in 9999 in for the Start Time, instead of scrolling the mouse wheel.
Let me know what you think!
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