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So I like Team Meat's Super Meat Boy, and the Binding of Isaac I would assume is a project by someone on Team Meat (the Art style bears a stark resemblance to Super Meat Boy's), and I was wondering, what tools did Team Meat use to make their game? Even just that little weird red cube stick man style old school one.
And where did they go to learn, type of stuff like that. I have tons of ideas, but the lack the knowledge and the tools to really get out there, and express them.
Does anyone know? Or have any advice or what not.
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