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27139 Posts in 1556 Topics- by 2037 Members - Latest Member: Porkley

June 19, 2013, 10:47:13 AM
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1  Super Meat Boy / Meat Helping / Re: Ogmo & The Kid on: March 11, 2012, 03:40:30 AM
This is why I hate The Kid...
He makes my favourite character useless. That's not fair!

Well, at least Matt got two of his characters in the game...

2  Super Meat Boy / Suggestions / Re: Achievement "Boys" as playable characters? on: February 16, 2012, 05:34:10 AM
I wouldn't mind rocking Impossible or Demon Boy while I continue to fine tune my Meat Boy/Kid times.  So it's a great idea, but we're talking about Team Meat...so it 100% won't happen. :(

I also think their spawn times should be identical to stock Meat Boy, with the exception of Impossible who has tighter air control and spawns as fast as Potato Boy did.

May I ask why would Impossible Boy do so?
(also, Dr. Fetus Boy and Girl Boy would be Dr. Fetus and Bandage Girl, respectively...TIME PARADOX TIME!)
3  Super Meat Boy / Suggestions / A New (HIDDEN) Character - Coalition Soldier (From Cortex Command) on: February 16, 2012, 05:32:48 AM
So yea, that idea came to my mind not a long time ago and it had a very uncommon reason...
You know - Danny Baranowsky (dannyB) made soundtrack (which is of course epic) for SMB, right?

BUT, I wonder how many of you knew, that he also made soundtrack for Cortex Command - some of you might recognize that game from earlier Humble Indie Bundle (#2 if I recall).


SO, a Coalition Soldier, would be a hidden (ie. code) character with somewhat slow speed and low jump, BUT with a jetpack, allowing for roughly 1 second of flight.

A code? "tipover", "rocketcrash", something along these lines? (go and play CC to figure out why)


Yes, I know, it's a semi-bad idea, but...Better than SMB2 (which I really wanted to happen, but I guess it will never be, from what I know)
4  Super Meat Boy / Suggestions / Achievement "Boys" as playable characters? on: February 12, 2012, 06:48:39 AM
So, as we all know, there are these ultra-uber-mega-badass-hard-achievements o' doom regarding beating chapters without dying, right? (are these Steam-exclusive or are there similar counterparts on XBox edition as well?)


SO, why not give players yet another reward in form of these Achievement Boys upon getting these?
Of course, these would only be pallet swaps with no further abilities (unless you count badass look as a special ability).

Not sure how would it look like in player-made levels, though...
Changeable in options to replace Meat Boy perhaps? '-'
5  Super Meat Boy / Meat Helping / How do you think Dark World is entered? on: February 08, 2012, 08:56:42 AM
first of all, hi everymeat/everybandage/everyfetus (the...).


So, as everyone who played SMB at least once probably knows what Dark World is - a harder version of a given chapter, in which levels are unlocked-, GAH, you know how it goes.

What I mean, what is a "plot explanation" of Dark World - how does Meat Boy (or any other character) get into this ominous place of saws'n'fire...
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