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27138 Posts in 1555 Topics- by 2036 Members - Latest Member: tyleryarnelli

June 17, 2013, 08:41:12 PM
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1  Super Meat Boy / Tech Support / Re: redefine gamepad buttons Linux on: July 27, 2012, 11:21:01 AM
Just wanted to thank you for this thread, this helped me get my DualShock 3 working with Super Meat Boy on Linux.

I used the following line, I think it's mostly correct now.

Code:
jscal -u 27,0,1,2,5,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,19,302,301,303,300,292,293,294,295,296,299,298,297,291,289,288,290,720,721,722 /dev/input/js0

Also edited buttonmap.cfg, keeping "1" as the button for jump and changing it to "10" for special.

For the people setting up their own controllers: keep in mind the menus and actual game use different codes. It's a mess.
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