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27117 Posts in 1549 Topics- by 1492 Members - Latest Member: Freak

May 24, 2013, 04:48:19 AM
Team Meat ForumsSuper Meat BoyLevel EditingLevel Showcase[Complete!] Jumper Returns! / 40 levels
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Author Topic: [Complete!] Jumper Returns! / 40 levels  (Read 6356 times)
RyokoTK
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« Reply #45 on: March 22, 2011, 01:31:16 PM »

Chapter 6 is finished, which means Jumper Returns is finished! The 40-level two chapter bigpack is available in the original post!

Chapter 6 is damn difficult, just as a warning
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edmund
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« Reply #46 on: March 22, 2011, 05:12:46 PM »

Id love to feature the 1st 20 levels of jumper returns in a future xbla map pack update.

please email me a zip with the 1st 20 levels a txt file with their names and par times (par times should be reasonable, i usually casually complete the level using no short cuts and then add 1-2 seconds to the time to get the par.)

i will probably need to remove most of the lights in the levels to help some performance issues on the 360.

my email is Edmund@supermeatboy.com

great work!

-Edmund
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RyokoTK
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« Reply #47 on: March 22, 2011, 05:46:24 PM »

Okay, it's sent. Thanks!

Why only the first 20 levels, btw? Are the later levels too difficult?
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taviow
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« Reply #48 on: March 22, 2011, 08:01:34 PM »

What about the par times? Ryoko said this wasn't meant as a speedrunning kind of chapter.

Also is it too troublesome to include these levels with the Editor update since they're all ready anyway?
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RyokoTK
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« Reply #49 on: March 22, 2011, 08:09:01 PM »

I put in par times anyway. Most of the par times are 12-20 seconds even though the levels are small. It still takes a bit of proficiency and skill with Ogmo's quirks to do well.
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taviow
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« Reply #50 on: March 22, 2011, 09:43:38 PM »

Is it possible for the lights to remain on the PC version of the update or are you removing them for all versions?
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sh00takai
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« Reply #51 on: March 22, 2011, 10:27:32 PM »

Okay, it's sent. Thanks!

Why only the first 20 levels, btw? Are the later levels too difficult?

Maybe they can be added later..? I'm glad the first three are going to be added though! All of these chapters are incredible in my opinion.

Chapter 6 looks... I'll start it tonight and hopefully beat it sometime soon so you get a video walkthrough for all chapters.

EDIT: I fking hate Vista... Recording these videos needs some luck. If Vista decides to update itself despite Windows update and everything related to it is disabled, I can only wait until it's over. It seems that during these updates / downloads / hidden installs I can't keep SMB at 60fps no matter what. Meh!

Is it possible for the lights to remain on the PC version of the update or are you removing them for all versions?

I understood that the maximum amount of light sources has been reduced to 4 in the editor. So, only the extra light sources need to be removed from levels that have more than four of them in order to upload them to SMW. Don't know about the XBOX version though.
« Last Edit: March 23, 2011, 09:06:19 PM by sh00takai » Logged
bullexcrements
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« Reply #52 on: March 23, 2011, 05:23:50 AM »

I've passed like first three chapters of this mappack, and I have to admit, that this is very nice work mate (well, few levels can be destroyed just by making long double jump at the bottom, but I assume, that it is some kind of shortcut, and it's good fun using them anyway :))

I don't really like ogmo, and his pathetic vertical jumps, but these levels were entertaining. I'd give them 8/10
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edmund
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« Reply #53 on: March 23, 2011, 07:57:11 PM »

we want to only upload 1-2 chapters per update on xbla, we can upload the later ones later on
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sh00takai
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« Reply #54 on: March 24, 2011, 01:33:32 PM »

Finally, chapter 6 video is up: http://www.youtube.com/watch?v=-JyyM_XSoSk

It was pretty painful to record this one because of the constant lag issues but I think it became a pretty smooth run in the end.

In my case, completing chapter 6 felt really good, very similar to unlocking the Kid for the first time.

Note that you should fix 6-6, the key in the last room doesn't have any way points and drops in the lava pit. I became very confused when I first got there and didn't see a key for the last door anywhere.
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RyokoTK
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« Reply #55 on: March 24, 2011, 02:27:34 PM »

Whoa! That's weird! It (obviously) worked for me at first, but now I load it and see that it does indeed drop.

Here's a fixed version!
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sh00takai
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« Reply #56 on: March 24, 2011, 09:57:25 PM »

Whoa! That's weird! It (obviously) worked for me at first, but now I load it and see that it does indeed drop.

Heh, it's the magic of devmode. You can never be 100% sure if things work like they should after the final save.
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RyokoTK
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« Reply #57 on: May 03, 2011, 06:15:05 PM »

While I'm bumping topics, Max Jumper (the second half of Jumper Returns) is on SMW now! Go play it... if you dare!
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