Crackthat.net
Fresh Meat
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« Reply #30 on: April 10, 2011, 01:39:36 PM » |
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Hey This is most likely a already answerd question. but is a Level editor available for the Xbox 360console... if you do not wont to go into detail about the subject can you direct me to the webpage,forum ext..
thank you and if there is not a level editor available for the console when is the release date
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Ĵɸȵâtᵸâȵ
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Scizor300
Level 0
Posts: 43
A New Discovery!
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« Reply #31 on: April 10, 2011, 01:45:05 PM » |
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Hey This is most likely a already answerd question. but is a Level editor available for the Xbox 360console... if you do not wont to go into detail about the subject can you direct me to the webpage,forum ext..
thank you and if there is not a level editor available for the console when is the release date
No level editor or level portal for the 360 version, unfortunately. WELP, AT LEAST I HAVE THE PC VERSION
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I'm that guy who's into spriting and stuff. I also tend to hang around the SRB2 community, why not drop by and see what's going on?
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thedarkfreack
Level 1

Posts: 103
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« Reply #32 on: April 10, 2011, 02:08:35 PM » |
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PsychedelicEyeball
Level 1

Posts: 194
They will build you a new civilization.
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« Reply #34 on: April 10, 2011, 07:30:35 PM » |
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Hey, you're supposed to be posting poor levels in this thread!
This looks pretty solid for a first level. The only obvious mistake I'm noticing is that you didn't cover the sawblade near Bandage Girl. Besides, is this sawblade even necessary?
Otherwise, this is looking pretty good. Your additional touches to the level background and layout are definitely welcome.
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
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What
Level 1

Posts: 151
nope.avi
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« Reply #35 on: April 10, 2011, 07:41:18 PM » |
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Hey, you're supposed to be posting poor levels in this thread!
This looks pretty solid for a first level. The only obvious mistake I'm noticing is that you didn't cover the sawblade near Bandage Girl. Besides, is this sawblade even necessary?
Otherwise, this is looking pretty good. Your additional touches to the level background and layout are definitely welcome.
Thanks. It isn't. But i'll fix that. BTW, do lights sometimes go over tiles? o.o
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Jintek
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« Reply #36 on: April 15, 2011, 05:02:51 PM » |
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So any word on when/if those Super Meat Bros. levels will hit SMW? Those are a few I must play out of necessity. 
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evang
Level 0
Posts: 16
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« Reply #38 on: May 04, 2011, 10:09:43 AM » |
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 Only thing I woulda changed is that the camera follows Tofu Boy instead of being fixed over the whole level. (that and the tofu boy problems with uploading)
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« Last Edit: May 04, 2011, 10:21:11 AM by evang »
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Chilblain
Level 1

Posts: 131
Surface-to-Air Meat Missile. Target: Sawblade.
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« Reply #39 on: May 07, 2011, 06:27:13 PM » |
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 This is my first level, called "Rainy Day". It's currently up on the level portal as we speak. It'd be nice if you could check it out!
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Sir Reginald Squirrel
Level 0
Posts: 14
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« Reply #40 on: May 15, 2011, 01:00:01 PM » |
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Here are my first two levels. Nothing fancy!  'Escargot'. Same style as Edmund made the Ogmo levels. I didn't know about the bandage girl issue with the 8-bit tileset, so she's tiny. I think most people would give up after a few attempts at the drop on the right.  'Flap'. Flywrench. 4-bit erotica. 
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« Last Edit: May 16, 2011, 09:39:33 AM by Sir Reginald Squirrel »
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TunnelingEffect
Level 2
 
Posts: 287
Goodbye
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« Reply #41 on: December 12, 2011, 11:31:29 AM » |
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Stepping Stones  Squeeze/fix  You'd think with the forums dead I could post in the only section of the board that is remotely active, this is the correct thread (sort of) although it hasn't been used in months. Edit; I fixed it and reuploaded it. Look for squeeze/fix. I added a few more cosmetics to spice it up a bit more at the top and a few saws. I really wish there were a way to delete your levels or something, I hate to contribute to the duplicate levels on the portal but there is really no other choice, I had to test it as an uploaded level to make sure. If anyone has played MIRRORS EDGE's time trials pack I am sort of going for the glaring flowing edge design, pure platforming. No pointless aesthetic. I made another level, I am quite pleased with this. Come tomorrow if I still want to keep editing I think I will go for a chapter and just make a new thread in level showcase. Derp, good thing I didn't upload it I totally blanked and forgot to fix a major shortcut.
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« Last Edit: December 13, 2011, 12:17:33 AM by TunnelingEffect »
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Hello
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Jintek
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« Reply #42 on: December 12, 2011, 11:04:08 PM » |
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^^I'll be sure to play through these next time I'm in-game, give some impressions. Btw, the Mirror's Edge time trials were badass! Awesome place for inspiration. Edit:  Just beat it!!! Great fucking level man, gameplay-wise my only criticism/recommendation would be to make the holes a bit easier to jump into. I must have spent 90% of my time trying for those two holes, maybe put an alternate path somewhere. If made easier possibly add more carefully placed saws to keep the challenge. But anyway, very impressed and loved the level a lot. I wouldn't mind playing a whole chapter like this. 
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« Last Edit: December 13, 2011, 01:00:02 AM by Jintek »
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Vince
Fresh Meat
Posts: 1
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« Reply #43 on: October 08, 2012, 12:17:48 PM » |
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Well, I wanted to try out mapping for this game. So I did, here is a crappy screenshot from the editor. The end levels were my favorite by far, so I set out to do one that plays in a similar fashion (hard and relatively long, but not too gimicky). Then I discovered that the meat world is actually disabled :/. Oh well, if it ever gets back I might just make a chapter like this. 
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