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27117 Posts in 1549 Topics- by 1989 Members - Latest Member: Axeman

May 19, 2013, 12:44:45 PM
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Author Topic: [Available NOW]Paradise Lost  (Read 4836 times)
Crunchles
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« Reply #30 on: February 19, 2011, 11:17:04 PM »

I just played through Paradise Lost and I LOVE it!  Probably my favorite level was Grand Prix,  my heart was racing at the end there.  Colossus was also very good, I liked the progression.  Overall, I would say this map pack is intermediate.  There were a few simple levels but most presented some type of challenge.  All in all, I thoroughly enjoyed it!
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Xenesis
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« Reply #31 on: March 04, 2011, 08:24:09 PM »

Okay, so I just played through this...here's my comments. I played through completely blind and just with Meat Boy.

Bit Chilly: Nothing really to say apart that I found the detailing at the very start of the level was easy to confuse for terrain.

Rig: I found this level had a really uncomfortable 'flow' to it...I couldn't get the timing comfortably down to run through this level. Finished it though.

SHAFT: Argh. Slightly more leeway with the blades repeating at the start would make it much, much more fun to play.

Refinery: Works well, but I'd like to see that for the vertical climb you make it one-ish blocks higher as the natural trajectory is right into the sawblade, I found.

BOX 0: I enjoyed this level.

Acid Rain: Not too bad, although if you made the bottom ledge either one thicker (so you could reliably walljump off the right side) or one block wider to the right it'd flow a lot better.

Mist: Works well

Violet: Works well

Always Use Protection: Argh.

Hall: I enjoyed this level. Like a less gruelling Four Letter Word

Blueprint: Simple and effective.

Neon: 50-100 deaths later and I couldn't even figure out a path through the grinder mess on the right hand side of the level. Only level I couldn't complete.

Grand Prix: This was fun!

Salt Joke: The one small patch of salt above the disc launcher was infuriating!

Green Revolution: Not particularly hard, but I found the colour scheme made it very difficult to see.

Deception: I enjoyed this level.

Stardust: Pretty straightforward. Enjoyed it mostly.

Milk: Having to go down both sides of the level seemed a bit pointless. Not too tough otherwise.

Colossus: The background decoration of vertical shafts right below the second set of key blocks messed me up a few times because they look like part of the wall.

Still, nice job.
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NovaSilisko
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« Reply #32 on: April 04, 2011, 09:37:38 PM »

Bump for any SMW feedback.
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StealthAngel667
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« Reply #33 on: April 05, 2011, 01:11:13 PM »

1) WHY SO BROWNIE?
Seriously that annoyed me. I can understand some people finding it fun, but I just didn't. I like 'Tater Man better.
2) Levels near the end started to really pull some fuuuu moves. One of them had something that looked like solid but wasn't.
3) KEYS, KEYS EVERYWHERE
Okay, this is a complaint I have about more of those custom levels, so it shouldn't be taken personally. If you want me to fully explore a level, then make the level just linear and a bit longer. Not some shaft you have to backtrack through 16 times and take different paths. You only did this for a level or two, so I'm not mad.
4) I'm not sure what it's called, but there's a Cotton Alley level with a disappearing lock bridge you have to run over rly fast while ninja dodging all kinds of stuff. You did this concept VERY nicely, I enjoyed it a lot.

Other than those few complaints, I enjoyed it and finished the whole chapter with <100 deaths, so that's cool. It's not too hard like some others. I did like Cramps better though, it felt more original.
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Splee
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« Reply #34 on: April 05, 2011, 03:31:36 PM »

I really loved this chapter! I don't think I have any complaints. Its also the first time I've found myself laughing a bit because I was having so much fun.  No joke.  It was very nice.
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kyle273
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« Reply #35 on: April 05, 2011, 09:59:01 PM »

I just played this on the level portal today. Good Job! I was a big fan of Grand Prix. On to Cramps!
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Jintek
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« Reply #36 on: April 05, 2011, 10:59:30 PM »

I'm a really big fan of these Nova, you did a great job!  Can't wait to play through them again when the completion stats are added.

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Averon
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« Reply #37 on: April 09, 2011, 05:13:44 PM »

These are such great levels. some of them need difficulty tweaks (there's like 4 really hard levels to me the rest are easy/medium.) but overall this chapter's difficulty is PERFECT
I like the creativity brought in some of them.
One day you should make a Hardcore Mode of it XD
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StealthAngel667
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« Reply #38 on: April 09, 2011, 05:27:58 PM »

These are such great levels. some of them need difficulty tweaks (there's like 4 really hard levels to me the rest are easy/medium.) but overall this chapter's difficulty is PERFECT
I like the creativity brought in some of them.
One day you should make a Hardcore Mode of it XD

^That. And call it Paradise  Lost: The Game.
Sorry, just had to.
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Beuzer0
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« Reply #39 on: April 14, 2011, 05:35:02 PM »

I hope it'll be as awesome as Cramps, I really enjoyed this chapter, very creative !
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