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27115 Posts in 1548 Topics- by 1486 Members - Latest Member: sunmig

May 18, 2013, 07:59:03 PM
Team Meat ForumsSuper Meat BoyLevel EditingSuper Meat World announcement! (shhhhhh)
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Author Topic: Super Meat World announcement! (shhhhhh)  (Read 16641 times)
GameRoom
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« Reply #75 on: April 02, 2011, 10:16:47 AM »

Bug: The titles for levels loaded through the levels section come out as a name for a level in the main game when you start them.
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NovaSilisko
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« Reply #76 on: April 02, 2011, 10:43:13 AM »

I'm playing Paradise Lost, and are you supposed to play as Brownie?


Mmmmhmmm.
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FlipTaco
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« Reply #77 on: April 02, 2011, 10:43:35 AM »

Bug: The titles for levels loaded through the levels section come out as a name for a level in the main game when you start them.
I've noticed that alongside this, if you beat a level or quit out of a level, the levels will progress forward in order. Once you get past 1-20 and try to play another single level, the game crashes out because there is no 1-21.
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Leiche
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« Reply #78 on: April 02, 2011, 12:06:22 PM »

http://twitpic.com/4g7m6o Thats all.
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edmund
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« Reply #79 on: April 02, 2011, 02:08:01 PM »

Bug: The titles for levels loaded through the levels section come out as a name for a level in the main game when you start them.
I've noticed that alongside this, if you beat a level or quit out of a level, the levels will progress forward in order. Once you get past 1-20 and try to play another single level, the game crashes out because there is no 1-21.

this was helpful for tracking down a bug, thanks for that :)
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metroidnerd
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« Reply #80 on: April 02, 2011, 04:14:46 PM »

I discovered that if you put the -devmode thing into your SMB launch options, you will have a cursor to use when you select levels in Super Meat World
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Maruhai
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« Reply #81 on: April 02, 2011, 04:15:35 PM »

Before posting read other threads, said like one billion times.
Even on the blog.
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Blatch
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« Reply #82 on: April 02, 2011, 04:33:08 PM »

I discovered that if you put the -devmode thing into your SMB launch options, you will have a cursor to use when you select levels in Super Meat World

Actually, I did try punching -devmode into the console.

I got the same error message that plays if you try to get into The End. A Tommunism engine fail.

A noted fix, however, is to put the game in -windowed mode. That will definately help things. Meat Boy
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Sr. Domi
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« Reply #83 on: April 02, 2011, 05:27:36 PM »

Look around...

2:00 The second Expert Remix is bugged with a block that doesnt let you finished the level.
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Zadrave
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« Reply #84 on: April 02, 2011, 05:52:40 PM »

Was there actually any tweaking at all to normal levels? You have said you have made the harder levels easier, but I believe it's an April Fool's joke.

I've noticed that a few levels are different, though... like I can't speed-run a few levels like I was able to before.

Also, the Super Meat World levels do not save the times you have gotten, or if you have beaten it.
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Jintek
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« Reply #85 on: April 02, 2011, 06:11:32 PM »

^The levels weren't made easier, it was just a joke. 

But I'm def looking forward to the editor beta.  One thing I'm curious about is will modding (not cheating) have any substantial presence in Meat Boy's future?  PC gaming has always had a great mod/customization community that's one of the things that's great about it, I'm surprised we haven't seen any major stuff get released...  Crysis, Fallout, GTAIV, etc, etc, etc all have crazy stuff you can do.

Plus, it'd seem like the community could offer a few unofficial patches to help ease things a bit.  It's worked wonders for other games in the past, and if a company like EA or Zenimax can basically get free patch work in the meantime, Team Meat could use that help as well.  Especially since their offering far more to the fans than most of those games.
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DD Commander
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« Reply #86 on: April 02, 2011, 06:14:09 PM »

Especially since their offering far more to the fans than most of those games.
I can't believe how true this is.
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Jintek
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« Reply #87 on: April 02, 2011, 06:26:17 PM »

^Yeah, I'd LOVE to see a high res texture pack for Meat Boy come out, or even a really well done alt skin for the game that pushes my rig.  Think of a crazy Meat Boy re-skin in the style of the Joseph Mandalay vids, w/ heavy particle effects, ridiculous AA etc.  It'd be awesome, options are cool!

They did that and more for Crysis and GTAIV (GTAIV ENB is like night and day from vanilla), doesn't seem like there's any reason it couldn't be done for Meat Boy.  I don't know it'd just be cool to see SMB push my i7/GTX480 a little...

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Sr. Domi
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« Reply #88 on: April 02, 2011, 06:35:52 PM »

Another thing I notice:

Mirror?

It says that the levels are for Ogmo, but is for Meat Boy. And the levels are just 2-9 and 2-13 in mirror version. [2-9] [2-13] (1) (2)

Also, there's a strange green block here
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edmund
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« Reply #89 on: April 02, 2011, 07:18:10 PM »

good eyes, i know about those issues and once i get my editor back up ill replace the expert level.

the portal has a few issues with character icons and tile icons that will be fixed over time. right now the chapter icons dont work at all so just ignore them for now :)
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