Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 21, 2013, 04:09:40 PM
Pages: 1 2 [3]
Print
Author Topic: [Complete!] Vexing Vortex  (Read 3334 times)
IceFlinger
Level 0

Posts: 81



View Profile
« Reply #30 on: April 13, 2011, 02:35:04 PM »

I should get VVVVVV so i know what the flying fork on a tricycle you're talking about. 
He probably just means a remake of the first level. Which is a bit big for meat boy. Also, get it anyway, VVVVVV is an awesome game.
Logged
DD Commander
Level 5
*****
Posts: 603


Pata, pata, PA-TAA!


View Profile
« Reply #31 on: April 13, 2011, 03:56:08 PM »

I should get VVVVVV so i know what the flying fork on a tricycle you're talking about. 
He probably just means a remake of the first level. Which is a bit big for meat boy. Also, get it anyway, VVVVVV is an awesome game.

I meant in classic "Jumper Returns" fashion, with some of the long falls either shrunken or just have fun making a tall level. But yeah, I would nerdgasm.
Logged

What are you doing reading this? The Forum is out there!
IceFlinger
Level 0

Posts: 81



View Profile
« Reply #32 on: April 13, 2011, 03:59:38 PM »

I should get VVVVVV so i know what the flying fork on a tricycle you're talking about. 
He probably just means a remake of the first level. Which is a bit big for meat boy. Also, get it anyway, VVVVVV is an awesome game.

I meant in classic "Jumper Returns" fashion, with some of the long falls either shrunken or just have fun making a tall level. But yeah, I would nerdgasm.

I was making a homage to doing things the hard way, but I'm waiting for the update before I continue.

Speaking of which, it IS the 13th...
Logged
RyokoTK
Guest
« Reply #33 on: April 13, 2011, 04:15:48 PM »

The problem with Veni Vidi Vici is that, in SMB, Viridian accelerates as he falls/raises, whereas his movement is static in VVVVVV, so something like that would be amazingly difficult.
Logged
StealthAngel667
Level 4
****
Posts: 442


^More tea, sir?


View Profile
« Reply #34 on: April 13, 2011, 04:37:56 PM »

The problem with Veni Vidi Vici is that, in SMB, Viridian accelerates as he falls/raises, whereas his movement is static in VVVVVV, so something like that would be amazingly difficult.
The problem with Veni Vidi Vici is that in SMB, Viridian can jump.
Logged

thedarkfreack
Level 1
*
Posts: 103



View Profile
« Reply #35 on: April 13, 2011, 04:41:47 PM »

I wish Viridians jumping was patched, i realy wanted to see more awsome levels made.
Logged

IceFlinger
Level 0

Posts: 81



View Profile
« Reply #36 on: April 13, 2011, 04:44:25 PM »

The way I had it working was actually using wall jumps to slow the fall.

Oh, and I put a key at the top and a lock over bandage girl.
Logged
RyokoTK
Guest
« Reply #37 on: April 13, 2011, 04:52:10 PM »

The problem with Veni Vidi Vici is that, in SMB, Viridian accelerates as he falls/raises, whereas his movement is static in VVVVVV, so something like that would be amazingly difficult.
The problem with Veni Vidi Vici is that in SMB, Viridian can jump.
So obviously you change the little nub at the start to a locked door.
Logged
RyokoTK
Guest
« Reply #38 on: May 04, 2011, 08:40:01 AM »

Hey! Vexing Vortex is at last finished and up in Super Meat World! Now you can platform to the smooth funky tones of forest music... IN SPACE!!!
Logged
thedarkfreack
Level 1
*
Posts: 103



View Profile
« Reply #39 on: May 04, 2011, 09:39:40 AM »

Loved the chapter, worng choice of song.
Would be better with the retro version of the song.
Logged

RyokoTK
Guest
« Reply #40 on: May 04, 2011, 09:41:25 AM »

Loved the chapter, worng choice of song.
Would be better with the retro version of the song.

I know, and in fact that is the song I intended to put in there. However, as far as I know it is not selectable. The only retro songs you can use, I think, are from chapters 2 and 4.
Logged
Stokes
Level 0

Posts: 59



View Profile
« Reply #41 on: May 04, 2011, 06:09:09 PM »

The first nine levels of this chapter are fantastic.  The last 11 fall into the usual Way To Hard to Be Enjoyable style that plagues most of your other chapters.
Logged

RyokoTK
Guest
« Reply #42 on: May 04, 2011, 08:39:08 PM »

I wish people would just say "it's too hard for me" instead of "it's so hard it sucks."
Logged
Stokes
Level 0

Posts: 59



View Profile
« Reply #43 on: May 05, 2011, 05:04:55 AM »

I didn't say it's too hard for me. I said it's too hard to be enjoyable. I'm more than good enough at this game to complete the last half of your levels, but I'm not going to because they're awful.
Logged

RyokoTK
Guest
« Reply #44 on: May 05, 2011, 06:13:34 AM »

If you want to play levels that you can beat in 30 seconds of playing I recommend you go back to the Hospital. If you're "more than good enough" to beat it then it wouldn't be too hard to enjoy, you just don't want to struggle.
Logged
Pages: 1 2 [3]
Print
Jump to:  

Theme orange-lt created by padexx