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27117 Posts in 1549 Topics- by 1989 Members - Latest Member: Axeman

May 19, 2013, 12:00:04 PM
Team Meat ForumsSuper Meat BoyMeat TalkSuggestionsSolution to wiiware problem... although I'm not sure if it would work at all...
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Author Topic: Solution to wiiware problem... although I'm not sure if it would work at all...  (Read 1745 times)
Meat Guy
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« on: April 23, 2011, 10:34:18 AM »

Yes, it's what the guys at the BITtrip team did. They had all those graphics, and they couldn't of made it one game... so, instead, that made it four (or is it five or six) games! Of course, I have NO idea how hard it would be to seperate one game into two, three, and possibly four different games. Although I do know that if team meat split it into two games and cut the price in half on each of them, although it would be inconvienent, it could be a solution to the problem involving wiiware.
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Maruhai
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« Reply #1 on: April 23, 2011, 11:25:33 AM »

They already had this idea, but the problem was about bandages and unlcoked characters, it's like impossible to use the same count for 2 different games.

Plus, Wiiware version will NEVER happen EVER.
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Banjo7J
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« Reply #2 on: April 23, 2011, 12:49:34 PM »

Yeah, our best hopes for Super Meat Boy on a Nintendo platform now is a 3DS port, and they'll probably do something else for their 3DS game. However, I do like the idea of a 3D Super Meat Boy with new characters, and I would totally buy it. I also like to speculate as to what those characters would be. I'd guess the Cave Story guy would be the 30 bandage character and would work similarly to AH. I don't know if there'd be a problem with putting Goo Ball in, I don't think they have a character-exclusivity contract on him but I might be wrong.
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Meat Guy
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« Reply #3 on: April 23, 2011, 01:24:41 PM »

Meh. That's too bad. They could have a code randomly generated that you could use to get credited for bandages on the other game... no, but that would be silly. And also, I think they should've waited until some other games came out on the 3DS. They have no idea if it will be any good or not. The reviewers so far haven't been able to thoroughly describe it very well...
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Banjo7J
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« Reply #4 on: April 23, 2011, 02:14:00 PM »

Well, they aren't currently making a 3DS game, they just have a 3DS dev kit so they can make a game if they want to.
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Maruhai
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« Reply #5 on: April 23, 2011, 02:16:07 PM »

the Cave Story guy
NEVER GOING TO HAPPEN EITHER.
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StealthAngel667
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« Reply #6 on: April 26, 2011, 07:05:07 AM »

Well, they aren't currently making a 3DS game, they just have a 3DS dev kit so they can make a game if they want to.
Would be cutely disgusting if the blood splatters and trails were in 3D. People in the train would stare at me sickly. Meat Boy
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Banjo7J
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« Reply #7 on: April 26, 2011, 07:21:36 AM »

the Cave Story guy
NEVER GOING TO HAPPEN EITHER.
Wait, what? I'm sure they said something about it might happen if they decide to make a 3DS version. Did I read wrong or did they change that?
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Xenesis
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« Reply #8 on: April 26, 2011, 03:13:19 PM »

The guy who made cave story flatly refused Team Meat.
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Nobaddy
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« Reply #9 on: April 28, 2011, 05:37:19 AM »

To the Quote thingy, If I just had made a serious game (Cave Story is a serious game), and some random guy came up to me and wanted to use characters from said serious game, in a game about a slob of meat saving bandaids from an evil fetus in a jar, I would say yes, but he said no.
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Banjo7J
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« Reply #10 on: April 30, 2011, 01:32:11 AM »

Oh right. I coulda sworn Team Meat said it was a possibility but I musta read wrong. Also, yay for spoilers. I don't care, I've already had it spoiled about 10 times.
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Maruhai
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« Reply #11 on: May 04, 2011, 12:23:13 PM »

To the Quote thingy, If I just had made a serious game (Cave Story is a serious game), and some random guy came up to me and wanted to use characters from said serious game, in a game about a slob of meat saving bandaids from an evil fetus in a jar, I would say yes, but he said no.
Yeah because VVVVVV is an unserious game.
Braid is an unserious game.
Spelunky is an unserious game.
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StealthAngel667
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^More tea, sir?


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« Reply #12 on: May 04, 2011, 12:48:20 PM »

To the Quote thingy, If I just had made a serious game (Cave Story is a serious game), and some random guy came up to me and wanted to use characters from said serious game, in a game about a slob of meat saving bandaids from an evil fetus in a jar, I would say yes, but he said no.
Yeah because VVVVVV is an unserious game.
Braid is an unserious game.
Spelunky is an unserious game.
You forgot Serious Sam.
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Maruhai
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« Reply #13 on: May 05, 2011, 08:16:44 AM »

To the Quote thingy, If I just had made a serious game (Cave Story is a serious game), and some random guy came up to me and wanted to use characters from said serious game, in a game about a slob of meat saving bandaids from an evil fetus in a jar, I would say yes, but he said no.
Yeah because VVVVVV is an unserious game.
Braid is an unserious game.
Spelunky is an unserious game.
You forgot Serious Sam.
The hero of Serious Sam isn't a playable character on Super Meat Boy.
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Leiche
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« Reply #14 on: May 05, 2011, 09:57:25 AM »

To the Quote thingy, If I just had made a serious game (Cave Story is a serious game), and some random guy came up to me and wanted to use characters from said serious game, in a game about a slob of meat saving bandaids from an evil fetus in a jar, I would say yes, but he said no.
Yeah because VVVVVV is an unserious game.
Braid is an unserious game.
Spelunky is an unserious game.
You forgot Serious Sam.
The hero of Serious Sam isn't a playable character on Super Meat Boy.
That'd be fucking awesome!
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