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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 23, 2013, 11:48:16 AM
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Author Topic: Online saving?  (Read 1897 times)
TheSuperMeatMan
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« on: April 28, 2011, 08:19:48 AM »

Am i the only one he is really tired of that SMB saves on the computer and not online? It's really annoying that you can't continue your progress when you lives two places or visits a friend or something What do you think? There is probably a reason, example that the stats file are to big... but it still kinda suck, and i think Team Meat should try find a way to feature online saving

Or is it actually possible to save online, and im just stupid and deserves to die in a carpet fire? (and yes i know it is possible to have the saving files on an usb or something)
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Hello there! I am a 16 years old boy who plays a lot of Super Meat Boy! I also have a youtube channel where i upload gaming stuff: http://www.youtube.com/TheSuperMeatMan
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Banjo7J
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« Reply #1 on: April 28, 2011, 08:34:25 AM »

Team Meat will be implementing Steam Cloud save storage once the level portal is finished.
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foREVer
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« Reply #2 on: April 30, 2011, 03:00:29 PM »

..and probably the mac port too
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Maruhai
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« Reply #3 on: May 05, 2011, 02:28:09 PM »

Not to mention Steam Cloud is 3 lines of code and could have been added since release.
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Tovi7
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« Reply #4 on: May 06, 2011, 03:16:52 AM »

Would also love online saving. Everything should be on the cloud!
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TheSuperMeatMan
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« Reply #5 on: May 06, 2011, 09:15:39 AM »

Seems like im not the only one missing it  Well, it will probably be up in like a couple of months then...
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Hello there! I am a 16 years old boy who plays a lot of Super Meat Boy! I also have a youtube channel where i upload gaming stuff: http://www.youtube.com/TheSuperMeatMan
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ItTolls4You
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« Reply #6 on: June 16, 2011, 10:05:06 PM »

I dunno, I'd rather not have everything stored on the cloud, seeing how touchy it can be sometimes.
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ChupMobil
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« Reply #7 on: June 16, 2011, 10:22:07 PM »

Cloud can't be fine all the time
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StealthAngel667
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« Reply #8 on: June 16, 2011, 11:05:06 PM »

I dunno, I'd rather not have everything stored on the cloud, seeing how touchy it can be sometimes.

Yeah, I'd get really insecure if someone saw my...freaking SAVE FILE.
Paranoid much?
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DD Commander
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« Reply #9 on: June 17, 2011, 06:15:38 AM »

I dunno, I'd rather not have everything stored on the cloud, seeing how touchy it can be sometimes.

Yeah, I'd get really insecure if someone saw my...freaking SAVE FILE.
Paranoid much?

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RockLeeSmile
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« Reply #10 on: June 17, 2011, 09:45:37 AM »

I see no reason why within the game, or even within Steam itself, you couldn't hit a button to upload your current save file... then later, be able to revert or download that save as a backup (or if you're in a new place, have access to it). That way even if the cloud was "down" you'd still have your local copy.

I don't know how Steam Cloud works exactly with regard to coding, but everyone keeps saying it's pretty easy to integrate.
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TheSuperMeatMan
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« Reply #11 on: June 19, 2011, 12:50:07 PM »

I see no reason why within the game, or even within Steam itself, you couldn't hit a button to upload your current save file... then later, be able to revert or download that save as a backup (or if you're in a new place, have access to it). That way even if the cloud was "down" you'd still have your local copy.

I don't know how Steam Cloud works exactly with regard to coding, but everyone keeps saying it's pretty easy to integrate.
Yes but then I would need to do that like two times each week, wich I dont want to  But I read its comming when the Mac version comes out 
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Hello there! I am a 16 years old boy who plays a lot of Super Meat Boy! I also have a youtube channel where i upload gaming stuff: http://www.youtube.com/TheSuperMeatMan
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TheCombo
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« Reply #12 on: April 18, 2013, 01:46:51 AM »

This is neccesary, I have had to begin the game 3 times since I bought pc version. Add another from xbox version.

I dont want to re-play some levels, but I have to do it if I want to play the last worlds.
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