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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 22, 2013, 10:36:57 PM
Team Meat ForumsSuper Meat BoyMeat Talk03 May - Big update! Rating + Uploads + Music + Editor Tool
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Author Topic: 03 May - Big update! Rating + Uploads + Music + Editor Tool  (Read 5729 times)
Jintek
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« Reply #60 on: May 05, 2011, 05:47:29 AM »

Anybody know where the Level Editor executable in Steam is?  I thought there was supposed to be one added...
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The_End254
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« Reply #61 on: May 05, 2011, 06:04:48 AM »

Anybody know where the Level Editor executable in Steam is?  I thought there was supposed to be one added...

This should answer your question:


library --- tools --- suepr meat boy editor
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Devon Wargod
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« Reply #62 on: May 05, 2011, 07:10:12 AM »

Anybody know where the Level Editor executable in Steam is?  I thought there was supposed to be one added...

This should answer your question:


library --- tools --- suepr meat boy editor

it ALMOST answers his question
but the shortcut is actually called super meat boy editor
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Completed Chapters: The Warehouse, Flooded Mine, Warped Zone | In-Progress Chapters: The Sahara | Planned Chapters: The Dark Warehouse
Leiche
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« Reply #63 on: May 05, 2011, 08:19:10 AM »

Every time I try to create a chapter the editor crash and gives me a mini dump error. Does anyone else have my same problem?
I do.
And it enrages me everytime i try to do it. 


EDIT:
Aha!
I found a workaround for this.
Put the levels which are supposed to be last played in the chapter, first into the roster!
Example : level 20 -> level 19 -> level 18 etc.
« Last Edit: May 05, 2011, 08:46:09 AM by Leiche » Logged

Norfair
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« Reply #64 on: May 05, 2011, 09:12:03 AM »

Awesome, Lots of new levels try.
Im going to boost up my chapter now.
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Maruhai
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« Reply #65 on: May 05, 2011, 10:35:10 AM »

try to focus on this positive stuff and do something useful like custom levels instead of annoy the community
I would love to do that if the level editor was at least a bit easy to understand.
Portal 2 is easier than that.

Do you know any other tool that is harder to understand than a puzzle game ? I don't.

...good to see you handle it well, Maruhai.
I'm pro at this.
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thedarkfreack
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« Reply #66 on: May 05, 2011, 11:30:23 AM »

I would love to do that if the level editor was at least a bit easy to understand.
Portal 2 is easier than that.

Do you know any other tool that is harder to understand than a puzzle game ? I don't.

Portal 2 is easy to understand.
Its applying what you know to achieve a certain outcome is what's hard.

But anyway,
I think team meat is going the wrong way about the updates.
Personaly i think they should be focusing on ironing out the bugs, then adding in features.
This way people don't wait weeks for bugs to be fixed, just to have more buggy features to be added and complain about those.
Plus this way, team meat would be working on that feature more because there would so many people less complaining so team meat won't have to rush the update out with a couple of buggy features and the bug fixes. So (in theory) they would work on the features more and when released the wouldn't be so many bugs in the new feature. (Hopfuly)

tl;dr version:
Fix bugs. People happy. Less poeple complain. No need to rush for new update with buggy feature. 
More time to work on next feature. New feature less buggy.
« Last Edit: May 05, 2011, 11:32:54 AM by thedarkfreack » Logged

soad667
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« Reply #67 on: May 05, 2011, 11:35:25 AM »

Just got around playing a couple of chapters earlier. Nothing bothered me, except that no progress is being saved. Anyway, thanks for the update, glad to see you made it!
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Sr. Domi
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« Reply #68 on: May 05, 2011, 01:30:25 PM »

try to focus on this positive stuff and do something useful like custom levels instead of annoy the community
I would love to do that if the level editor was at least a bit easy to understand.
Portal 2 is easier than that.

Do you know any other tool that is harder to understand than a puzzle game ? I don't.

This is very retard. Also, Portal 2 is easy as hell, with just 2 or 3 spots that you have to think a little.

Also, its super baw hard for you because you dont even read or try to make a level. Its not hard. If you have problems, its due to you. C'mon, there was a lot of guys making levels on devmode. You are just "BAWW TEAM MEAT GIVE ME A EDITOR THAT ITS EASY AS HELL"

You are just a complainer that doesnt make any sense. Like when you say "YOU CAN UPLOAD LEVELS BUT YOU CANT MAKE IT". Of course, you didnt even try to see if it was true. Calm down.
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Maruhai
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« Reply #69 on: May 05, 2011, 02:15:04 PM »

Okay it's maybe juste the fact that I see a lot of good levels made with the Super Mario World level editor which actually is really use friendly and not buggy.
I admit that I'm bitching about Team Meat's shit because I saw a lot better before.

Oh and.
You are just "BAWW TEAM MEAT GIVE ME A EDITOR THAT ITS EASY AS HELL"
Science isn't about why, it's about why not.
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GameRoom
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« Reply #70 on: May 05, 2011, 02:50:42 PM »

Some music isn't in the chapter uploader and you can't do custom music in single levels. 
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Blatch
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« Reply #71 on: May 05, 2011, 03:04:44 PM »

So, there were some interesting articles posted to Steam today on the SMB level editor, and one of them I found especially interesting: The Eurogamer Article.

Quote
A post on Team Meat's blog reveals a final bug-fixing update next week will complete work on the game.

"After that we will be closing the book on the PC version, porting SMB to Mac and swiftly moving on to game #2 (because we can't seem to stay happy without working on something constantly)," Team Meat's Edmund McMillien explained.

McMillien previously told Eurogamer the two-man team's follow up will have nothing to do with their eponymous fleshy hero. "There will be another game but it won't be Meat Boy. It'll be totally new."

Hoping for a reprieve in the future? Bad news. Team Meat's blog post confirms this is the end. Full stop. "It's time to hand the reigns to the SMB community and retire."

"There won't ever be a Super Meat Boy 2."



Okay.

(Ironically, this is actually my 200th post. A pretty depressing one, if you ask me  )
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Chase
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« Reply #72 on: May 05, 2011, 03:30:36 PM »

So, there were some interesting articles posted to Steam today on the SMB level editor, and one of them I found especially interesting: The Eurogamer Article.

Quote
A post on Team Meat's blog reveals a final bug-fixing update next week will complete work on the game.

"After that we will be closing the book on the PC version, porting SMB to Mac and swiftly moving on to game #2 (because we can't seem to stay happy without working on something constantly)," Team Meat's Edmund McMillien explained.

McMillien previously told Eurogamer the two-man team's follow up will have nothing to do with their eponymous fleshy hero. "There will be another game but it won't be Meat Boy. It'll be totally new."

Hoping for a reprieve in the future? Bad news. Team Meat's blog post confirms this is the end. Full stop. "It's time to hand the reigns to the SMB community and retire."

"There won't ever be a Super Meat Boy 2."

I'm at a loss here.. I think we can safely say that I'm not buying their new game as it will probably be awesome, but they fuck it up royally again.

There should be an award in gaming for this. The "Managed to fuck up an amazingly promising game" award.

The worst thing is that they seem so naive about it. "Oh we got most things sorted so we can move on to a new game :)" Fuck off.

:/


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Jintek
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« Reply #73 on: May 05, 2011, 04:36:44 PM »

I also noticed that when you enter a leaderboard for a particular level it sometimes loads the wrong level stats...  I'll load a leaderboard for a Hospital level and it'll show some random Cotton Alley leaderboard.  

A way around this is pressing Y to cycle through and it'll eventually work...

And the slight freeze/skip when entering a new level in the main game still bugs me too.  Closing the book on SMB...this game needs/needed about 5-6 months of testing and polish just on the main game.  If Team Meat walks now, this'll be one of the buggiest, technically underdeveloped and lacks lots of polish (espesh on Steam), and the features that could have made SMB Tourney worthy were nerfed from jumpstreet...leaderboards as well as bugs w/ the level timer itself killed the community potential for this game before it even got started.  

Now we have a nonexistent mod community, Tommy unwilling to offer the source code to modders so that we can actually fix and improve SMB, and of course no leaderboard or completion for SMW.  Right now, Super Meat Boy is just an underdeveloped fetus and it's parents don't give a shit about it anymore.  SMB could have changed things in the hardcore platforming scene and community, now it's just a great game that will never see it's true potential.  Leaving the "community" w/ a half baked lazy editor, no support on features they want and no fixes in sight for bugs that have existed for months means bad things for the "community"...

Edit:  Full disclosure I hadn't had a cigarette in like 36 hours when I wrote that.  Not that I feel any different, I just probably wouldn't have said it like that...
« Last Edit: May 05, 2011, 05:28:56 PM by Jintek » Logged

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« Reply #74 on: May 05, 2011, 05:54:57 PM »

So, there were some interesting articles posted to Steam today on the SMB level editor, and one of them I found especially interesting: The Eurogamer Article.

Quote
A post on Team Meat's blog reveals a final bug-fixing update next week will complete work on the game.

"After that we will be closing the book on the PC version, porting SMB to Mac and swiftly moving on to game #2 (because we can't seem to stay happy without working on something constantly)," Team Meat's Edmund McMillien explained.

McMillien previously told Eurogamer the two-man team's follow up will have nothing to do with their eponymous fleshy hero. "There will be another game but it won't be Meat Boy. It'll be totally new."

Hoping for a reprieve in the future? Bad news. Team Meat's blog post confirms this is the end. Full stop. "It's time to hand the reigns to the SMB community and retire."

"There won't ever be a Super Meat Boy 2."



Okay.

(Ironically, this is actually my 200th post. A pretty depressing one, if you ask me  )

I goimg two joine teh uknliey tarin adn saay:

SUPER TIME FCUK!
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