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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 22, 2013, 12:34:02 AM
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Author Topic: WE NEED AN UNDO BUTTON.  (Read 1855 times)
Manty64
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« on: May 06, 2011, 12:54:29 PM »

Just saying.
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Devon Wargod
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wow the warehouse is featured


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« Reply #1 on: May 06, 2011, 01:02:29 PM »

or ctrl z support
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Dragunov
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« Reply #2 on: May 06, 2011, 04:00:53 PM »

/signed. Would be a nice feature.

I find myself pressing ctrl z sometimes 
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DD Commander
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Pata, pata, PA-TAA!


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« Reply #3 on: May 06, 2011, 04:45:22 PM »

/signed.
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GameRoom
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« Reply #4 on: May 06, 2011, 06:15:00 PM »

Petitionitated.
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Maruhai
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Super Bulldozer Adventure Supporter


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« Reply #5 on: May 07, 2011, 05:15:02 AM »

Cave Johnson approved.
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GameRoom
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« Reply #6 on: May 07, 2011, 06:47:47 AM »

Petitionitated again.
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FlipTaco
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Black belt in vegetable & condiment housing


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« Reply #7 on: May 07, 2011, 07:56:00 AM »

Petitionitated.
That isn't even a word 

I guess it would be a nice feature to have, but you can also just get into the habit of saving often and reloading your level if you make a big mistake.
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RockLeeSmile
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« Reply #8 on: May 07, 2011, 08:40:54 AM »

Petitionalized also.
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clap2times
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« Reply #9 on: May 07, 2011, 08:03:13 PM »

AGREED
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Chilblain
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« Reply #10 on: May 07, 2011, 08:09:07 PM »

Petitionalyis-Petitionacious.
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GameRoom
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« Reply #11 on: May 08, 2011, 12:44:07 PM »

Because this thread is boring, I'm going to put a little debate out there.

No, we shouldn't have an undo. It would decrease the quality of the levels.
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Jintek
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« Reply #12 on: May 08, 2011, 11:37:22 PM »

Because this thread is boring, I'm going to put a little debate out there.

No, we shouldn't have an undo. It would decrease the quality of the levels.

Seriously, it makes it too easy.  Why shouldn't we make it exponentially harder to "edit levels" by simply not having an undo button.  Isn't Meat Boy about snuggling up tight with the most hardcore and most masochistic niche group, yeah the lack of an undo button fits nicely.  Not to mention it falls well in line with the multitude of other staggering awe-inspiring missing features and bugs.  This is SMB on PC damnit, troubleshooting is what we do!!!

Isn't that why Linux distros are sooo much more user friendly, noob friendly, easy to use and widely used by all people?  To hell w/ common sense, Mickey Mouse features in an Editor (where you edit levels) like an undo button.  Personally, I think the mouse cursor in SMW was a bridge too far, they should have kept it invisible...
« Last Edit: May 08, 2011, 11:47:13 PM by Jintek » Logged

DD Commander
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« Reply #13 on: May 15, 2011, 01:44:08 PM »

Because this thread is boring, I'm going to put a little debate out there.

No, we shouldn't have an undo. It would decrease the quality of the levels.

Seriously, it makes it too easy.  Why shouldn't we make it exponentially harder to "edit levels" by simply not having an undo button.  Isn't Meat Boy about snuggling up tight with the most hardcore and most masochistic niche group, yeah the lack of an undo button fits nicely.  Not to mention it falls well in line with the multitude of other staggering awe-inspiring missing features and bugs.  This is SMB on PC damnit, troubleshooting is what we do!!!

Isn't that why Linux distros are sooo much more user friendly, noob friendly, easy to use and widely used by all people?  To hell w/ common sense, Mickey Mouse features in an Editor (where you edit levels) like an undo button.  Personally, I think the mouse cursor in SMW was a bridge too far, they should have kept it invisible...
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RockLeeSmile
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« Reply #14 on: May 15, 2011, 02:02:59 PM »

Because this thread is boring, I'm going to put a little debate out there.

No, we shouldn't have an undo. It would decrease the quality of the levels.

Seriously, it makes it too easy.  Why shouldn't we make it exponentially harder to "edit levels" by simply not having an undo button.  Isn't Meat Boy about snuggling up tight with the most hardcore and most masochistic niche group, yeah the lack of an undo button fits nicely.  Not to mention it falls well in line with the multitude of other staggering awe-inspiring missing features and bugs.  This is SMB on PC damnit, troubleshooting is what we do!!!

Isn't that why Linux distros are sooo much more user friendly, noob friendly, easy to use and widely used by all people?  To hell w/ common sense, Mickey Mouse features in an Editor (where you edit levels) like an undo button.  Personally, I think the mouse cursor in SMW was a bridge too far, they should have kept it invisible...

lol, you guys... I edited the sprites for all the blocks in the editor to look the same just to demonstrate my superiority in memorization and all around domination. I actually don't even own a computer monitor anyway, it's all just for posterity.

I can also cut cucumbers in half with a deck of playing cards.
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