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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 22, 2013, 09:00:11 AM
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Author Topic: Ogmosis [Ogmo Chapter]  (Read 434 times)
nosferatudk2
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Ogmo rulz!


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« on: May 08, 2011, 03:49:02 PM »

Finally, the beta version of my 5 level chapter is up. The chapter is called Ogmosis, and it's based on Ogmo!

The levels are:

1. The Abyss          
2. The Box                        
3. The Salt              
4. The House              
5. The Maze


I'm open to hear your opinions, suggestions and critics!

Thanks in advance.

Regards,

Javier
                  
 

« Last Edit: May 08, 2011, 04:53:24 PM by nosferatudk2 » Logged

nosferatudk2
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Ogmo rulz!


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« Reply #1 on: May 09, 2011, 06:24:24 AM »

seems no one tried my chapter ... ^^

the 5 levels are using salt factory tiles, maybe the upcoming levels will be using a dif one :)
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nosferatudk2
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« Reply #2 on: May 10, 2011, 05:25:56 AM »

5 more levels are coming this week ^^ (using rapture tiles)
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nosferatudk2
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Ogmo rulz!


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« Reply #3 on: May 11, 2011, 09:52:13 AM »

i know no one answered, but i would like to know which one of the 5 levels i uploaded do you like more.

actually i have 13 levels, and i want to know what style do you prefer: short and complicated, long but easy, normal ones, etc.
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GameRoom
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SUPER BULLDOZER ADVENTURE supporter


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« Reply #4 on: May 11, 2011, 04:32:26 PM »

Screenshots would be nice.
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evang
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« Reply #5 on: May 11, 2011, 05:28:16 PM »

I tried playing it. I really like the ideas you got, but I feel like they're just too long. I'm a bit biased because I've never liked how Ogmo plays but if you make these levels too long it starts getting very frustrating. IMO, levels should never be longer than 30 seconds, 60 in extreme cases.

That said I liked the House level.
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nosferatudk2
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Ogmo rulz!


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« Reply #6 on: May 11, 2011, 05:58:59 PM »

Screenshots would be nice.

in a few days i'm gonna upload the full chapter, with 20 levels and in that moment i'll put screens and some descriptions.

:)
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nosferatudk2
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Ogmo rulz!


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« Reply #7 on: May 11, 2011, 06:01:57 PM »

I tried playing it. I really like the ideas you got, but I feel like they're just too long. I'm a bit biased because I've never liked how Ogmo plays but if you make these levels too long it starts getting very frustrating. IMO, levels should never be longer than 30 seconds, 60 in extreme cases.

That said I liked the House level.

thx for your comment!

i completely understand u, some levels are quite long ... the maze for example is about 120 secs to fully complete (with bandage) ... it's quite easy, but also frustrating if you die in the last part ...

i have 16 levels complete now, and i can assure you that almost all of them are lvls around 10 - 30 secs.

so, thx again for your comments and look after the full chapter in a few days :)
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