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27139 Posts in 1556 Topics- by 2037 Members - Latest Member: Porkley

June 20, 2013, 01:10:26 AM
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Author Topic: [chapter] Brownie Goes To Hell  (Read 466 times)
mike
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« on: May 12, 2011, 12:42:47 AM »

My first effort, tell me what you think.  I don't think the levels are too difficult but hopefully they are fun!

Screenshots:

1 - Passing Through
http://steamcommunity.com/id/courier/screenshot/540642202323122866/?tab=public

2 - Slider
http://steamcommunity.com/id/courier/screenshot/540642202323122617/?tab=public

3 - Backtracks
http://steamcommunity.com/id/courier/screenshot/540642202323122345/?tab=public

4 - Precarious
http://steamcommunity.com/id/courier/screenshot/540642202323122091/?tab=public

5 - Caverns
http://steamcommunity.com/id/courier/screenshot/540642202323123118?tab=public
« Last Edit: May 12, 2011, 11:54:26 PM by mike » Logged
gabrielwoj
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« Reply #1 on: May 12, 2011, 07:42:24 AM »

Which are the level names?
Chapter function isn't complete yet, and with much glitches, so I can't enter the whole chapter...
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mike
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« Reply #2 on: May 12, 2011, 08:45:06 AM »

I added three of them, I forget the other two right now because I named them when it was really late but I'll try and add them later.  Is there a problem being able to play all five?  I tried last night and it seemed okay though it took a while to create the chapter without the editor crashing but they all seemed to be there.  I also accidentally uploaded the chapter twice :(
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gabrielwoj
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« Reply #3 on: May 12, 2011, 10:21:24 AM »

Oh, I discovered the chapters button! ROFL!
Nice work on them Meat Boy
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Jintek
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« Reply #4 on: May 12, 2011, 08:32:37 PM »

Played these, and I like how you incorporated pretty precise jumps and timing, very well done.  Complaint would be the "path" isn't very clear and the levels aren't easy so it leaves little room for exploration...especially on Precarious.  And the use of ramps and slanted tiles really doesn't mess well w/ the difficulty, and it makes them more of a hassle than need be.

But anyway, great stuff and hope to see more from you.
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evang
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« Reply #5 on: May 12, 2011, 08:42:30 PM »

I liked these levels. I found them pretty hard, but they're well-designed.
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mike
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« Reply #6 on: May 13, 2011, 12:23:34 AM »

Played these, and I like how you incorporated pretty precise jumps and timing, very well done.  Complaint would be the "path" isn't very clear and the levels aren't easy so it leaves little room for exploration...especially on Precarious.  And the use of ramps and slanted tiles really doesn't mess well w/ the difficulty, and it makes them more of a hassle than need be.

But anyway, great stuff and hope to see more from you.

Thanks!  I will probably be keeping slanted tiles to a minimum in the future since I totally agree with what you said and mainly used them because they looked nicer.
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