Alright, sorry for the late response. I did play (and beat this), and I've got to say this is the best visual style I've seen yet on SMW...it should be featured! Also, the par time is 3 secs...is that possible!?
The only criticism I could add is that even though the visual style is great, some of the overlapping layers tend to cover up "safe spots" (like the clouds/buildings). And the hidden area w/ the bandage was cool too. Another criticism is that maybe some other hazards like edited fireballs (like falling comets) coming down as you try to reach bandage girl could have given it a rewarding challenge. All in all, very impressed!
I'd love to see a full chapter from you w/ this style and gameplay. I had two of my levels sort of like this level (well not really but visually), and you've def given me some new ideas...especially the coloring. Congratz man, great level!