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27117 Posts in 1549 Topics- by 1991 Members - Latest Member: emailbrooks

May 21, 2013, 01:12:21 AM
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Author Topic: My first two levels  (Read 463 times)
Zadrave
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« on: February 20, 2011, 08:09:37 PM »

1-1 Hell
Dev name: 1-1h
This is the first level I have made, it is completely made off of 1-1x, and has tons of saws. Don't let your eyes deceive you though, it is quite easy.


Just Keep Running
Dev name: Shift
This is my second level I have made, it uses one of those flying fireball things (I do not know what to call them) that covers the entire height of the level. You have to run in order to survive. Great jumping practice.


If anyone can upload videos of these levels, that would be awesome.
« Last Edit: February 20, 2011, 08:12:12 PM by Zadrave » Logged
Zadrave
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« Reply #1 on: February 21, 2011, 08:34:15 AM »

No comments? 
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Cheeseburger Supreme
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« Reply #2 on: February 21, 2011, 09:18:44 AM »

These look...interesting. But I have to guve you props. Not everyone can handle devmode! And you did a fine job!
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n9195v
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« Reply #3 on: February 21, 2011, 09:19:58 AM »

both levels were WAY to trial and error for me 
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PsychedelicEyeball
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« Reply #4 on: February 21, 2011, 09:43:24 AM »

both levels were WAY to trial and error for me 
Same here.

Also Level 1 was too busy graphically so that you have absolutely no clue about what you're doing. There are WAY too many sawblades in here. I managed to beat it, but it was purely by accident. This level is almost entirely-luck based, which isn't a good thing.

Level 2 fared better, but I didn't really care for it that much. There's been a bunch of levels with this concept that have been made by other people and while it was nice to finally have a camera that zoomed back far enough to actually see the level, it wasn't particularly fun to play.

I'm sorry, but these levels were not very good. You can do better than that. Take some time to look at some levels to see what makes them fun to play and do the same thing. As hard as the original game is, most levels don't have a huge clutter of obstacles and keep things simple. Most of all, avoid trial-and-error gameplay, as it isn't fun to constantly die in order to figure out that one part.
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
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