Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27117 Posts in 1549 Topics- by 1989 Members - Latest Member: Axeman

May 19, 2013, 06:22:45 PM
Pages: [1]
Print
Author Topic: Waypoints are Buggy  (Read 829 times)
GameRoom
Level 3
***
Posts: 378


SUPER BULLDOZER ADVENTURE supporter


View Profile
« on: July 18, 2011, 02:02:40 PM »

A thing I've noticed about waypoints: when you have enough, you can't move them around with the arrow keys. This makes waypoints that are in the same spot impossible to edit. Any tips to make this suck less?
Logged

plysek
Level 0

Posts: 15


View Profile
« Reply #1 on: July 23, 2011, 07:56:12 AM »

I did not noticed that problem. I had maximum number of waypoints on my level and i always moved them one from another when editing.
Logged
GooeyPwnage
Level 0

Posts: 73


GASP ITS GOOBALL


View Profile
« Reply #2 on: July 26, 2011, 06:25:42 PM »

Take one of them and move it with the arrow keys just a bit so you can access the other one, and when ready to upload move it back to the same spot.
Logged

Okay this is just ridiculous.
plysek
Level 0

Posts: 15


View Profile
« Reply #3 on: July 26, 2011, 10:08:57 PM »

Take one of them and move it with the arrow keys just a bit so you can access the other one, and when ready to upload move it back to the same spot.

But he just said he can't do it and he asked for any tips to make editing waypoints easier.

My TIP:
When you make new waypoint that would sit on the same place as other waypoint dont place it on this waypoint - place it near by. For example if you want to make saw move from up to down while changing speed - make all upper waypoints on the left side, and the lower ones on the right. Than set the time for all of them and after you do this place them on their proper position.

But you know - like i said i dont have this problem at all.
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by padexx