Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 21, 2013, 11:27:37 PM
Pages: [1] 2 3 ... 24
Print
Author Topic: The Binding of Isaac  (Read 25712 times)
Sr. Domi
Level 4
****
Posts: 418



View Profile
« on: July 19, 2011, 10:34:41 AM »

For god's sake, how the hell no one did this thread before? What kind of SMB fans are you? Anyway...

Edmund, if you dont know whi is, is one of the developers of Super Meat Boy. This game is being developed by him and Florian. It's not the next Team Meat action game. It will be smaller than SMB, out on September 28.

It will cost 5 bucks.



General information from Edmund blog

Soundtrack by Danny Baranowsky, our beloved SMB compositor. And you can pleasure again your ears with the first song released.

Videos:

Trailer on Steam / Intro
Halloween Update trailer

Steam page

Discuss, gentlemen.
« Last Edit: December 06, 2011, 06:46:57 PM by Sr. Domi » Logged

GameRoom
Level 3
***
Posts: 378


SUPER BULLDOZER ADVENTURE supporter


View Profile
« Reply #1 on: July 19, 2011, 02:42:00 PM »

Yes. Very binding-y and Issac-y. Indeed.

Yeah, there's not much to say about it now.
Logged

StealthAngel667
Level 4
****
Posts: 442


^More tea, sir?


View Profile
« Reply #2 on: July 19, 2011, 04:18:39 PM »

It looks cute. And disgusting. Perfect for SMB fans, probably.
Logged

Maruhai
Level 5
*****
Posts: 1287


Super Bulldozer Adventure Supporter


View Profile
« Reply #3 on: July 20, 2011, 11:04:26 AM »

Didn't they say their next game was the Hitler thing ?
Logged


GameRoom
Level 3
***
Posts: 378


SUPER BULLDOZER ADVENTURE supporter


View Profile
« Reply #4 on: July 20, 2011, 11:53:00 AM »

This is a small side game. The Hitler thing is also in development I think.
Logged

foREVer
Level 2
**
Posts: 249


Everybody to the Limit!


View Profile
« Reply #5 on: July 20, 2011, 01:18:01 PM »

WTF? A hitler game.. 
Logged

Sr. Domi
Level 4
****
Posts: 418



View Profile
« Reply #6 on: July 20, 2011, 07:10:23 PM »

Didn't they say their next game was the Hitler thing ?

Hi! I'm Maruhai, I have the information right at my face but I dont read it! Then, I always like to post my opinions with no idea what I'm talking about!

Also, Mac port will never happens
Logged

Maruhai
Level 5
*****
Posts: 1287


Super Bulldozer Adventure Supporter


View Profile
« Reply #7 on: July 21, 2011, 12:26:48 AM »

Didn't they say their next game was the Hitler thing ?

Hi! I'm Maruhai, I have the information right at my face but I dont read it! Then, I always like to post my opinions with no idea what I'm talking about!

Also, Mac port will never happens
Hi! I'm Maruhai (for real, it's even written) and I don't get it.
Logged


Sr. Domi
Level 4
****
Posts: 418



View Profile
« Reply #8 on: July 26, 2011, 08:14:52 AM »

Maybe you would need to think a bit before saying things like "Portal 2 was done in 1 year".

Anyway, more information. A game designed for replay to make it look different every time? take my money, Team Meat.
Logged

Maruhai
Level 5
*****
Posts: 1287


Super Bulldozer Adventure Supporter


View Profile
« Reply #9 on: July 26, 2011, 04:21:48 PM »

Maybe you would need to think a bit before saying things like "Portal 2 was done in 1 year".
Totally unrelated.

Also for a game designed to look different every time there's Spelunky which is free, no need to waste money.
Logged


Zarkith
Global Moderator
Level 4
*****
Posts: 426


Edmund is best pony


View Profile
« Reply #10 on: August 03, 2011, 12:13:27 PM »

http://gamingirresponsibly.com/team-meats-ed-mcmillen-talks-about-his-new-game
Logged

GameRoom
Level 3
***
Posts: 378


SUPER BULLDOZER ADVENTURE supporter


View Profile
« Reply #11 on: August 11, 2011, 05:42:44 PM »

I just realized the whole concept of the game via that new interview. I'm pumped, is anyone else pumped?
Logged

Jintek
Level 4
****
Posts: 417


Self-Deliverance Bag Maker


View Profile
« Reply #12 on: August 14, 2011, 12:32:51 AM »

I just realized the whole concept of the game via that new interview. I'm pumped, is anyone else pumped?

I'm pumped!  Can't wait for this game.
Logged

n9195v
Level 1
*
Posts: 184


FINISH HIM!


View Profile WWW
« Reply #13 on: September 01, 2011, 03:20:31 PM »



The Binding of Isaac is a steam game that's coming out sometime this month! I would try to paraphrase but I suck at it so I'm going to use a interview of the games creator to explain the game to you.Click this to read the whole interview of Edmund McMillen that was conducted by BitMob. Edmund McMillen was also half of the two man team that made Super Meat Boy!

Edmund McMillen: The basic concept of Isaac was to make a seemingly endless experience. Rogue-likes are notorious for being able to do this very well so I pull a lot from the core design of them in Isaac to create a dynamic world that feels endless, surprising and mysterious so the player can keep replaying the same game with different results every time.

The core of Isaac's game play is a shooter, though the closest game it would compare to is Smash TV, dual controls one to move and one to shoot. The foundation and structure of Isaac is based on the dungeon structure and resources (coins, hearts, bombs, keys) of Zelda NES.

All this put together with a leveling system that uses items that stack to "level up" basically turns these three very different game designs into something totally fresh and new... that’s the basic concept behind the game.

The Binding of Isaac trailer!

Story trialer for the Binding of Isaac !

Edmund McMillen:Isaac's maps are randomly generated. Basically, each generated map or level consists of about 10 to 20 rooms that are randomly placed and organized. The 10 to 20 rooms are randomly picked from a set of 200 plus custom designed rooms (per chapter) and the items, enemies, secrets and pickups within those rooms are also randomly generated. Each time you start a game or enter a new level the map is dynamically made, aside from the 10 to 20 rooms the game also chooses a treasure room, boss room, store and secret room (there are also four other room types that appear in the game under certain circumstances).

Everything inside these key rooms are again, random, including what boss (bosses) you fight, the game features over 20 bosses and there are only eight full levels to a play through so there’s a great chance you will never face the same set of bosses at all. (Also the bosses stats and rooms are also chosen from a set of four as well).

[SIZE="5"]A very Zelda-esque store room from the game.[/SIZE]


More the Binding of Isaac pics

more information on the game from a Edmund McMillen blog post
Logged

n9195v
Level 1
*
Posts: 184


FINISH HIM!


View Profile WWW
« Reply #14 on: September 01, 2011, 03:21:52 PM »

BTW this isn't a team meat game you should change the name of the thread
Logged

Pages: [1] 2 3 ... 24
Print
Jump to:  

Theme orange-lt created by padexx