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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 22, 2013, 09:00:15 AM
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Author Topic: Suggestion for "Teh Internets"  (Read 491 times)
Joey
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« on: February 04, 2011, 10:06:49 PM »

How about a campaign vs pure boss's could use the old ones with more sazz to it.  More obstacles or other new short boss's   ?
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Psychopath
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« Reply #1 on: February 04, 2011, 10:19:10 PM »

The bosses were scripted to be specifically for the stages they were designed to be in, or at least Brownie and Dr. Fetus have that limitation.

Lil' Slugger, C.H.A.D., Little Horn, and the Larries could possibly have new obstacles, but that's as far as I could see things going.

An entirely new boss requires new art to be created for it, it would need to be coded in, and likely would get a new boss track (or just re-use another one).

Not really that practical, to be honest. I'd much rather have Team Meat focus efforts on that "Big News" they mentioned than this suggestion.
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juxtapose519
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« Reply #2 on: February 04, 2011, 10:28:35 PM »

^ Ya, I can do without bosses. There are many other surprises that would surprise me more.
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Jintek
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« Reply #3 on: February 05, 2011, 04:37:39 AM »

^Agreed, I'd much rather a retail Wii version news as opposed to new bosses/mini-bosses.  Although I do like the idea of new bosses.  I feel like there's still so much untapped potential for boss platforming here...maybe the level editor will be the floodgate for that.
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Coookie
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« Reply #4 on: February 05, 2011, 04:56:20 AM »

The bosses were scripted to be specifically for the stages they were designed to be in, or at least Brownie and Dr. Fetus have that limitation.

true, but they got a specific path they walk, so there's plenty of room for change.
although I accually didn't like the boss stages enough to replay them again with other settings.
« Last Edit: February 05, 2011, 05:03:46 AM by Coookie » Logged

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