Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 23, 2013, 04:45:22 AM
Team Meat ForumsSuper Meat BoyTech Supportportal bug (?) - Hell, level 20
Pages: [1]
Print
Author Topic: portal bug (?) - Hell, level 20  (Read 394 times)
nietaki
Fresh Meat

Posts: 1


View Profile
« on: April 10, 2012, 04:08:35 AM »

When I try go through a portal, to which the other side is crammed in a corner, I keep falling back to the side I have come from, regardless of how I try it. This is particularly annoying on Hell, level 20 - it takes up to a couple of minutes to go through a single portal, and there is few of them on that map.

It looks like the portals are opening back too soon or something like that, I haven't seen anybody else on youtube with a similar problem. See the link below for a video of it, but it makes this particular level unplayable for me.

http://www.youtube.com/watch?v=1Fe-5RLLQ5o

Sorry for the poor quality, I didn't want to look up the way to change the framerate of the video. But don't be fooled, the game runs very well on my computer - it isn't a performance issue.

Any solutions? Or where do I report a bug? ;)

I am running the Humble Indie Bundle version on my Debian x64 Linux, with an nVidia GTS 450 card.
Logged
ZX497
Level 0

Posts: 9


View Profile
« Reply #1 on: April 13, 2012, 09:30:26 AM »

You could maybe try running the game with a lower FPS? That portal seems to "replenish" almost immediately, which is why you're teleporting back all the time.. first time I've seen it like that, though!

Despite what you said, it definitely looks like a performance issue... an over-performance issue :P
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by padexx