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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 23, 2013, 05:11:00 PM
Team Meat ForumsSuper Meat BoyTech SupportSMB on Mint 13 64-Bit Crashes desktop.
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Author Topic: SMB on Mint 13 64-Bit Crashes desktop.  (Read 530 times)
Scucci
Fresh Meat

Posts: 2


Linux user, deal with it.


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« on: June 08, 2012, 07:31:55 PM »

When I run SMB from the launch menu, the game crashes and takes the desktop with it and boots me back to the login screen.

I have to go into terminal and go to the directory for SMB "/Games/supermeatboy" and do "sh SuperMeatBoy"... that's the only way the game will run.

What's the deal? How do I fix the launcher to run SMB without having to go into terminal and go through that whole song and dance?
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Scucci
Fresh Meat

Posts: 2


Linux user, deal with it.


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« Reply #1 on: July 02, 2012, 03:41:16 AM »

I found something that seems to help out with the launcher a little bit.

Apparently it's an issue between my Intel GPU (945GM) and Cinnamon.

Since I'm going to be running only the 64bit version, I only edited that bit. All it does is kill Cinnamon, start to launch the game, then restart Cinnamon... even though Cinnamon auto-restarts, itself... but whatever. Seems that couple of bit of time with no Cinnamon really helps out getting the game started.

At the end of the "SuperMeatBoy" script in the game's folder.
Code:
if [ "${SMB_ARCH}" = "x86_64" ]; then
    echo "Super Meat Boy: Using amd64 version."
    killall cinnamon && exec ./amd64/SuperMeatBoy-amd64 "$@" && cinnamon
else
    echo "Super Meat Boy: Using x86 version."
    exec ./x86/SuperMeatBoy-x86 "$@"
fi

I think most people with Intel GPUs have probably noticed the same issues. I need to retract the bug with that said as this turns out NOT to be a SMB issue, and is instead and issue with the GPU drivers and Cinnamon not playing nicely with games running in full screen.
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