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27117 Posts in 1549 Topics- by 1989 Members - Latest Member: Axeman

May 19, 2013, 07:48:34 AM
Team Meat ForumsSuper Meat BoyLevel EditingModding, ie, not level editing
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Author Topic: Modding, ie, not level editing  (Read 1959 times)
Tagmannn
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« Reply #15 on: January 22, 2011, 05:12:14 PM »

If I could Decompile and Recompile Super Meat Boy I would do something.
Its a secret though. So when someone does it that would be great if you could tell me. :D
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My Home Made Emotes!
clap2times
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« Reply #16 on: January 22, 2011, 06:35:31 PM »

A mod where mid level you can change characterful, so you can have areas that only one character can pass, and you have to figure which character to use, or maybe a level with checkpoints, or a mod where you can jump on enemies to kill them (Mario recreation?), or you can shoot missiles...

I'm sure I'll have more ideas soon... 
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clap2times
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« Reply #17 on: January 23, 2011, 01:31:14 AM »

I hope this thred gets going abit more, I'm really interested in this
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The Pope
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« Reply #18 on: January 23, 2011, 11:35:00 AM »

do not want penis tiles
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Eternal
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« Reply #19 on: January 23, 2011, 07:03:35 PM »

Think it will be possible to add new objects? It'd be nice to be able to get killed by new stuff (Like IWBG's Apples)
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Rick
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« Reply #20 on: January 24, 2011, 07:58:34 AM »

New objects are possible; yes. I'll have to post a new thread when I push them to my SVN as this one went dangerously off topic (since I didn't clarify I was talking about my tools, not general modding, heh).
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Tunavi
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« Reply #21 on: February 03, 2011, 04:17:44 PM »

I know nothing of modding, but would it be possible for someone to make multiplayer racing or survival multiplayer (like from N+ http://www.youtube.com/watch?v=8aj12vRFnOA) modes to use with the level editor for the PC version?
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Meat Boy + + = Meat Boy
The story of Super Meat Boy in emoticons
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