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27117 Posts in 1549 Topics- by 1989 Members - Latest Member: Axeman

May 20, 2013, 07:49:59 AM
Team Meat ForumsSuper Meat BoyLevel EditingAn Advanced SMB [Chapter 5 Creator Needed!!!]
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Author Topic: An Advanced SMB [Chapter 5 Creator Needed!!!]  (Read 7724 times)
HybridStars
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« Reply #90 on: February 04, 2011, 08:43:50 PM »

Sorry, cousinoer's doing the glitch levels :L You need someone to partner with you before you apply, thanks.

And I don't own an Xbox. They suck.
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Trigger_Proximity
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« Reply #91 on: February 04, 2011, 09:20:41 PM »

I WILL DO IT.
I WILL TAKE THE RING INTO MORDOR.
I WILL MAKE YOUR CHAPTER 5.
CHALLENGE.
ACCEPTED.

obviously you're going to need some examples or something. I'll make level 5-1. How difficult should it be? Rapture difficult?
« Last Edit: February 04, 2011, 09:31:31 PM by Trigger_Proximity » Logged
HybridStars
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« Reply #92 on: February 04, 2011, 11:21:51 PM »

Check the first post for the Difficulty tab please.

I'm gonna make a Steam group for our team so we can communicate easier without the messed up Level Creators Club with no leader. Who agrees?
« Last Edit: February 04, 2011, 11:43:30 PM by HybridStars » Logged

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Trigger_Proximity
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« Reply #93 on: February 05, 2011, 12:33:41 AM »

agreed. I'll try to make 5-1 now.
Edit: Oh wait any particular tileset?

Haven't done the art pass yet but http://dl.dropbox.com/u/3738760/5-1%20bullet%20time.smbl This the right level of difficulty?
« Last Edit: February 05, 2011, 02:38:51 AM by Trigger_Proximity » Logged
The Pope
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« Reply #94 on: February 05, 2011, 03:09:25 AM »

Check the first post for the Difficulty tab please.

I'm gonna make a Steam group for our team so we can communicate easier without the messed up Level Creators Club with no leader. Who agrees?

Agree, also, tried ma level yet?
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The Pope
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« Reply #95 on: February 05, 2011, 05:11:45 AM »

Also, those lava ball launchers are in the end tile set. Mind if i use them? I've got a good idea for them. If not, thats ok.
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n9195v
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« Reply #96 on: February 05, 2011, 08:15:59 AM »

are there any warp zone spots open?
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HybridStars
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« Reply #97 on: February 05, 2011, 11:43:37 AM »

Trigger - Rapture Tileset pl0x.

Pope - I had a blackout yesterday when I was in devmode and about to try your level. Sorry! And I guess you can use the lava balls.

n9195v - No. cousinoer and mayyyybe somebody else is doing those.
« Last Edit: February 05, 2011, 11:46:16 AM by HybridStars » Logged

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Phleabt!
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« Reply #98 on: February 05, 2011, 01:13:02 PM »

why do you guys make "warp zones" , when , from what I remember, TEAM MEAT said that putting warp zones into chpater/levels will not be possible.
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HybridStars
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« Reply #99 on: February 05, 2011, 01:57:33 PM »

1. Find warp zone.
2. Exit level.
3. Find warp zone person's profile.
4. Play warp zone levels.
5. ???
6. Profit! More plays!
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cousinoer5
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« Reply #100 on: February 05, 2011, 07:49:27 PM »

I made a "new" level, and by new, I mean I took an idea from my works before I joined this, slapped a new tileset on it, made it a bit more compact, and added 2 moving sawblades to further complicate matters.

I call it "The Tunnel of Love" (Yes, I'm totally going to be using this naming scheme, sometimes with puns, the chapter title is all bright and cheery, so I'm doing the same for the level names)

You can get it here: http://www.mediafire.com/?td4h69mbn46c48n

I'm also working on a dark world version of this, hehe.
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Do you scoff at even the cotton alley? If so, this is for you!

http://supermeatboy.com/forum/index.php/topic,59.0.html

If that's not your cup of tea, try this one!

http://supermeatboy.com/forum/index.php/topic,660.0.html
The Pope
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« Reply #101 on: February 06, 2011, 05:16:57 AM »


Pope - I had a blackout yesterday when I was in devmode and about to try your level. Sorry! And I guess you can use the lava balls.


Well then there's this

http://www.mediafire.com/?874y474p4q1cgtb

there are a number of possible routes. It's all about trial and error. The cracked tiles also give clues to the routes.
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LilRobot
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« Reply #102 on: February 06, 2011, 01:28:05 PM »

I know it took awhile, but that's just because I didn't have any plans.
But the level is finished, kind of, it's not final. If you want me to add some more sugar and spice, then just tell me.
http://www.mediafire.com/?04qnnp49m1d1mp1
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cousinoer5
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« Reply #103 on: February 06, 2011, 02:39:03 PM »

I know it took awhile, but that's just because I didn't have any plans.
But the level is finished, kind of, it's not final. If you want me to add some more sugar and spice, then just tell me.
http://www.mediafire.com/?04qnnp49m1d1mp1

Nice level! I did notice a few things though.


1. You can jump over the saw wall in places where there's no ceiling (the key area is the biggest example), either add a roof to those areas, or put in an extra saw to take up the remaining space between the top of the screen and the true "death zone".

2. The saw wall has a layer inconsistency, all but one of the saws go behind tiles, and the bars holding them are all in front. It would look better if it was all in the back, or all in the front.

3. The bandage is placed in an easy area, I would put that in the needle alcove near bandage girl, it gives you less time to work with, and it could be placed close to the needles for a tricky jump!
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Do you scoff at even the cotton alley? If so, this is for you!

http://supermeatboy.com/forum/index.php/topic,59.0.html

If that's not your cup of tea, try this one!

http://supermeatboy.com/forum/index.php/topic,660.0.html
LilRobot
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« Reply #104 on: February 06, 2011, 04:10:54 PM »

I know it took awhile, but that's just because I didn't have any plans.
But the level is finished, kind of, it's not final. If you want me to add some more sugar and spice, then just tell me.
http://www.mediafire.com/?04qnnp49m1d1mp1
--snip--
Thanks for the tips.
Also, is there any way to change an already-placed object's layer, then?
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