Arena: Oh man, I like this idea! I love how the level gets more hectic as you go along, nice amount of difficulty too.
Laser Tag: Nice, reminds me of one of the levels from the Sewers of Dross “Teh Internets” chapter. The lasers get really close together after a while, making the level easier.
Towah: An excellent pure platforming level, it looks like something that would fit in with Chapter 6, but you can skip a MASSIVE portion of this level (like almost the whole level). I outlined it in this picture in red, perhaps a couple sawblades where the yellow circles are would help. http://i287.photobucket.com/albums/ll159/cousinoer5/ouch.png
Reactor Core: Neat concept, I like survival type levels like this. Somehow though, I jumped at the 2 window blocks blocking the key wrongly, and warped through it, which led to death.
Velocity series: Chase levels are neat, but this one gets repetitive, especially due to the sheer length. Try to do different things, like maybe make some areas where you have to weave your way through platforms, and for the harder versions, make some moving sawblades scale the walls instead of just rotating saws on each side. It’s got potential though, just change it up a bit.
Nice levels overall, keep up the good work!
I also have some levels of my own to show off:
First off, the dark world of the level I uploaded yesterday (The Tunnel of Love), it's just like that level, except vertical!
I'm calling it "The Tower Above"http://www.mediafire.com/?s0t9bmr0nna0ual
The next one is a new level, you need to survive on conveyor walls until Bandage girl gets to a place where you can get her. I call this one "Hard to get".http://www.mediafire.com/?o3tr2z1qumb8fu4
Finally, the dark world level of the one above, except this one has a sawblade that forces you to one half of the level (changing up every so often), I call it "Peekaboo!"http://www.mediafire.com/?4oqn9q3b4q018b4
Feedback is appreciated.