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27115 Posts in 1548 Topics- by 1486 Members - Latest Member: sunmig

May 18, 2013, 11:35:52 PM
Team Meat ForumsSuper Meat BoyLevel EditingLevel ShowcaseSkyShip: A themed level pack. [WIP] [Medium Difficulty]
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Author Topic: SkyShip: A themed level pack. [WIP] [Medium Difficulty]  (Read 3653 times)
kyle273
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« Reply #15 on: February 11, 2011, 05:43:48 PM »

Loved all of them, very interesting concepts, but you could remove the evelating platforms in the one level with the long shaft. it's more challenging with just walljumps imo.
Oh, and in the 2nd or 3d level, it's very easy to walljump between the saws to bandage girl instead of using the moving fans.

I think I'll keep the moving platform. The levels aren't supposed to be too brutal...yet. You just gave me a good idea!

In the 3rd level, did you jump off the 1 block ledge on the 2nd platform, or did you jump to the ship first? I ask because if you did the former, you deserve that A+ time. I wouldn't have thought of that!
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StealthAngel667
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« Reply #16 on: February 12, 2011, 03:14:41 PM »

Loved all of them, very interesting concepts, but you could remove the evelating platforms in the one level with the long shaft. it's more challenging with just walljumps imo.
Oh, and in the 2nd or 3d level, it's very easy to walljump between the saws to bandage girl instead of using the moving fans.

In the 3rd level, did you jump off the 1 block ledge on the 2nd platform, or did you jump to the ship first? I ask because if you did the former, you deserve that A+ time. I wouldn't have thought of that!

I did walljump off the 3x1 sized little 2nd platform, but I just found out that it's doable by walljumping to the ship as well. The first method is slightly harder to pull off, though.
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kyle273
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« Reply #17 on: February 13, 2011, 10:39:55 AM »

Level 7 is up! The Bandage is easy to get, but hard to keep!

Expect another update later today. I'm in a level making mood!
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The_End254
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« Reply #18 on: February 13, 2011, 12:26:46 PM »

Is there supposed to be something after you've collected both keys? Cause if you run off to the right you die.
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kyle273
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« Reply #19 on: February 13, 2011, 01:11:49 PM »

Is there supposed to be something after you've collected both keys? Cause if you run off to the right you die.

Besides Bandage girl? No. I left it open so you could reset easily if you hit F1 and locked yourself in the end room. In the actual editor, it would stop you when you hit Bandage girl. I'll probably change it though to be breakaway blocks. That would help a bit!
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« Reply #20 on: February 13, 2011, 01:15:40 PM »

Is there supposed to be something after you've collected both keys? Cause if you run off to the right you die.

Besides Bandage girl? No. I left it open so you could reset easily if you hit F1 and locked yourself in the end room. In the actual editor, it would stop you when you hit Bandage girl. I'll probably change it though to be breakaway blocks. That would help a bit!

There was no bandage girl for me for some reason, I ran off to the right and died.


Wait nvm, you just can't see bandage girl. I noticed the top corner of Dr. Fetus the second time I did it.
« Last Edit: February 13, 2011, 01:18:14 PM by The_End254 » Logged

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kyle273
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« Reply #21 on: February 13, 2011, 01:34:46 PM »

Thanks for the heads up. Expect a patch soon  

Not sure what your problem with  Bandage girl was, but I fixed the ending so you don't fly off.
« Last Edit: February 13, 2011, 01:58:18 PM by kyle273 » Logged

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« Reply #22 on: February 13, 2011, 02:41:12 PM »

For some reason Bandage girl is out of view for me, weird.

Pic to show what I mean:
http://i56.tinypic.com/rat1sj.jpg

That's as much of the map as I can see.
« Last Edit: February 13, 2011, 02:49:47 PM by The_End254 » Logged

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kyle273
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« Reply #23 on: February 14, 2011, 12:01:32 AM »

For some reason Bandage girl is out of view for me, weird.

Pic to show what I mean:
http://i56.tinypic.com/rat1sj.jpg

That's as much of the map as I can see.

I figured out the problem. Thanks for the picture. I play in fullscreen with a large monitor. I'll fix this tomorrow.

It's fixed! Enjoy!
« Last Edit: February 14, 2011, 05:08:35 PM by kyle273 » Logged

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« Reply #24 on: February 14, 2011, 05:31:34 AM »

Glad to help  Meat Boy . Enjoying the levels, I look forward to more.
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kyle273
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« Reply #25 on: February 15, 2011, 07:53:10 PM »

Level 8 is up! I've also removed the third rocket launcher from level 7. It was getting crazy!

I have a serious question now. I'm trying to decide if I want to continue making a "below deck" set of levels. They would be the eqivalant to a darkworld. I could also finish at level 10 (Level 9 being a boss, and level 10 being an escape + ending sequence) and do a darkworld for the remaining 10 levels.

So, let me know what you think!
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« Reply #26 on: February 15, 2011, 10:53:00 PM »

the moving fans/platforms are very well done.

i never got to fully explore moving fans much, keep going on this it would make an awesome full chapter.

Okay, that's it. I'm going to make a 20 level world that only has fans as obsticals.
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sh00takai
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« Reply #27 on: February 15, 2011, 11:03:58 PM »

the moving fans/platforms are very well done.

i never got to fully explore moving fans much, keep going on this it would make an awesome full chapter.

Okay, that's it. I'm going to make a 20 level world that only has fans as obsticals.

Oh god, NO!
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kyle273
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« Reply #28 on: February 17, 2011, 07:52:51 PM »

Sorry for the lack of updates guys!
But here's some good news, the BOSS is out!
Good luck!
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« Reply #29 on: February 17, 2011, 08:37:54 PM »

Just played through your levels and I really enjoyed them! That boss though, was crazy awesome. I especially liked how the saw crashed through the barrier at the end.  Meat Boy

Keep up the good work. 
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