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27118 Posts in 1549 Topics- by 1997 Members - Latest Member: denise_miller27

May 26, 2013, 01:22:09 AM
Team Meat ForumsSuper Meat BoyMeat TalkWhy so bothered about lack of Wii version?
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Author Topic: Why so bothered about lack of Wii version?  (Read 2376 times)
roboticaust
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« Reply #15 on: February 06, 2011, 02:09:54 PM »



And everything I posted above is being proven true as people refuse to read anything past the OP

Sir, I have a great PC already (i7/8GBDDR3/GTX480 etc) so it makes no difference to me what you've already posted, what you said was irrelevant to my case.  My reasons for wanting a Wii version are different as I've stated.

Besides, SMB is a great game and the more people who can enjoy it on more platforms the better.

No, they are exactly the points I addressed that you opted to glance over.  Your opinion is now considered null.
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Jintek
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« Reply #16 on: February 06, 2011, 02:30:55 PM »



And everything I posted above is being proven true as people refuse to read anything past the OP

Sir, I have a great PC already (i7/8GBDDR3/GTX480 etc) so it makes no difference to me what you've already posted, what you said was irrelevant to my case.  My reasons for wanting a Wii version are different as I've stated.

Besides, SMB is a great game and the more people who can enjoy it on more platforms the better.

No, they are exactly the points I addressed that you opted to glance over.  Your opinion is now considered null.

It's your distinction to be made then I guess, continue on...

I will say this though, a Wii version makes sense from both a marketing and demand perspective.  The demand is there and the revenue is there if the port is pursued.  Anything beyond that is just gibberish.
« Last Edit: February 06, 2011, 02:33:17 PM by Jintek » Logged

LeetFruitBoy
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« Reply #17 on: February 06, 2011, 03:17:55 PM »

Because it was promised for the wii before anything else, and it still isn't there.

Really simple actually.
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Blizzaga Lantean
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« Reply #18 on: February 06, 2011, 09:27:13 PM »

I myself am not a PC gamer. Nor an Xbox gamer. I am a Nintendo gamer. For me, having Super Meat Boy for the Wii would be awfully more convenient. I own a Wii, and nothing else of this current generation. The PC is a family tool that everyone uses, while my Wii is more personal. On top of that, I prefer gaming where my face isn't so close to the screen. To top that off, my computer sucks and I have to play SMB in the lowest quality possible. So, for me, a Wii version of Super Meat Boy would be superior.

I've already heard all the dumb suggestions. Like hook your PC to the TV, buy a 360, or buy a laptop. But that goes against my whole argument of convenience. Playing games on my Wii is a whole lot more convenient than buying a laptop or a 360, or the pain of hooking my PC up to a TV when everyone else wants to use it.

Super Meat Boy is a super-awesome game. It would be even more awesome if I could enjoy it in the convenience of Nintendo gaming. So please, stop being so elitist with the "I don't see why you want this on the Wii" attitude. Since first hearing of this, I've long dreamed of playing SMB on the Wii (and was super-jealous when I saw a Youtube vid of the mother of one of Team Meat's members doing so with the Wiimote held sideways), but those dreams were dashed against a thousand jagged rocks when we learned that Nintendo are being a bunch of douchebags with their policy of a limited file size for WiiWare games.

I am not mad at Team Meat in the slightest. They are amazing and have done their best. Super Meat Boy was originally intended for the Wii, but they were screwed over in the end because of a stupid file size limit that Nintendo are too stubborn to lift. So I try to enjoy Super Meat Boy as best as I can on the PC. It's not as convenient as the Wii version would have been, not by a long shot. But it's something. That's a whole lot better than nothing.
« Last Edit: February 06, 2011, 09:36:06 PM by Blizzaga Lantean » Logged

AerMateo
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« Reply #19 on: February 07, 2011, 12:16:58 AM »

Because people still spam Team Meat's Twitter and website about it constantly, and will doubtless appear here at some point. I was simply asking opinions. Anyway, this is a forum. We're here to promote debate, not stifle it.

I wasn't trying to stifle anything, but in these forums I don't see anyone complaining about not having a Wii version...well in Meat Talk that is.

And everything I posted above is being proven true as people refuse to read anything past the OP

I basically did this by responding to that one thing. 
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Stevolutionary
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« Reply #20 on: February 07, 2011, 03:38:50 AM »

Super Meat Boy is a super-awesome game. It would be even more awesome if I could enjoy it in the convenience of Nintendo gaming. So please, stop being so elitist with the "I don't see why you want this on the Wii" attitude. Since first hearing of this, I've long dreamed of playing SMB on the Wii (and was super-jealous when I saw a Youtube vid of the mother of one of Team Meat's members doing so with the Wiimote held sideways), but those dreams were dashed against a thousand jagged rocks when we learned that Nintendo are being a bunch of douchebags with their policy of a limited file size for WiiWare games.

*sigh* It wasn't elitist, it was a simple question that if you had a PC, why not get that version? People have answered and given their reasons, but that still doesn't explain the hate they get for it, which simply comes down to a bunch of people's childish entitlement issues.

Also, it isn't Nintendo's fault in limiting the filesize. They're actually showing responsibility. The Wii has limited system memory and extra memory costs money. The Wii is about accessibility, and the last thing they want is for people to be forced to buy SD cards.

Also, allowing a bigger filesize in one regard sets a precedent, meaning everyone will want to, meaning bloated filesizes in every release.
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« Reply #21 on: February 07, 2011, 08:57:55 AM »

I thought all that had been confirmed was that it wasn't coming out for WiiWare unless Nintendo changes their policies (unlikely), not that a retail version was not possible if the right publisher was found. We will find out soon;

http://twitter.com/Mickeydonedidit/status/34465702182129664
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Blizzaga Lantean
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« Reply #22 on: February 07, 2011, 01:14:26 PM »



*sigh* It wasn't elitist, it was a simple question that if you had a PC, why not get that version? People have answered and given their reasons, but that still doesn't explain the hate they get for it, which simply comes down to a bunch of people's childish entitlement issues.

My bad. Am I disappointed that I can't have Super Meat Boy for Wii? Hell yes! Am I going to hate on Team Meat about it? No. It's not their fault.

Quote
Also, it isn't Nintendo's fault in limiting the filesize. They're actually showing responsibility. The Wii has limited system memory and extra memory costs money. The Wii is about accessibility, and the last thing they want is for people to be forced to buy SD cards.

It most certainly is Nintendo's fault, for they were the ones to set the file size limit (not to mention the limited hard drive space). For one, they have their own brand of SD cards that are meant for exactly this purpose. And two, having to use an SD card is better than not being able to play it on the Wii at all. If one doesn't like the file size, then one doesn't have to buy it and download it. Let those who wish to enjoy the game and are willing to use an SD card be able to if they so choose.

Quote
Also, allowing a bigger file size in one regard sets a precedent, meaning everyone will want to, meaning bloated file sizes in every release.

Not necessarily. And I could care less about other games being larger. I want my meat. If other larger games are made, so be it.


None of this is really worth arguing about though since Meat Boy isn't coming to the Wii.
« Last Edit: February 07, 2011, 01:19:55 PM by Blizzaga Lantean » Logged

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« Reply #23 on: February 07, 2011, 08:22:18 PM »

In terms of the WiiWare filesize restrictions, it is Nintendo's fault fundamentally.  It's a policy situation at it's core, not a hardware situation.  There could be a mandatory SD Card install for Meat Boy w/ a SD check through the Shop Channel to be sure nobody bricks...problem solved.  There's nothing wrong w/ a precedent like that if it helps developers AND end users. 

From a marketing/demand standpoint the Wii version makes more sense than a PS3 version for multiple reasons.  There's a lot of people who want Meat Boy on Wii, expected it on Wii, and would buy it at retail or WiiWare (SD Mandatory).  The marketing is better off since it already has hype and rave reviews, people won't see it as much of a risk.  And not to mention the Wii version is already coded and finished (to my knowledge), or at least somewhat close to finalized.  So there's no reason why it could not happen on all levels, and it would be profitable.  The only slight against it would be that it'd be a non-HD version...

A little off topic, and bit far-fetched but here's something I'd like to see.  Let's say that all users who bought Super Meat Boy on Steam were offered a download link for the WiiWare wad for Super Meat Boy on Wii...or given a small $1-$5 fee, or based it on the Golden God achievement.  So if you're a homebrew Wii user, and already paid for Super Meat Boy on Steam you were offered the Wii version for free or nearly free, or based on some cool investment into the game.  Easy instructions could be included to install to an SD Card through a "Super Meat Boy wad manager" (so as not to associate w/ other elicit managers)...and then fans were both given what they asked for and supported by developers at the same time.  It's a pretty novel idea to bypass the WiiWare restriction, while at the same time rewarding paying customers.  And it supports the homebrew scene, which would be quite revolutionary for a successful dev to embrace for fans in order to work around red tape.

Just my thoughts... Meat Boy   

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selloutwithme
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« Reply #24 on: February 07, 2011, 10:05:38 PM »

Hi. I consider myself a hardcore platform junkie. My only current gen console is my Wii. I'm thankful for games like Bit.Trip Runner and DK Returns, but I crave Super Meat Boy more than anything else. I've played the newgrounds flash game on my PC and after 20 minutes or so my laptop gets really hot. The PC version does not interest me, nor do I want to buy a 360.

I'm probably one of the few people who have considered buying a 360 solely for Super Meat Boy. It'd be kind of ridiculous to have a $200+ Super Meat Boy machine though. I could get Limbo too I guess...

I follow SMB's twitter and it seems like Edmund has some news about the Wii version. I think GDC is near the end of February. I've been patient enough already so I'm going to continue to wait. A full retail release for the Wii would make me feel a lot better. I'll be honest. I felt kind of pissed off. The title was originally announced for the Wii, so it is understandable that some Wii owners are pissed off that it made it to virtually every other platform first.

I understand the limitations Edmund and Tommy were dealing with. Nintendo's file size limitations are probably the biggest hindrance of WiiWare and do more bad than good. I really hope the retail disc is jam packed with goodies. I believe a Wii disc is the same as 360, allowing for about 4GB of data.

tl;dr version:

Reggie Fils Aime as a playable character- confirmed.
<<<3 SMB enough to join this forum but don't even have the game. I have only been privileged enough to play it on my roommates 360 when he's not home.
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Jintek
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« Reply #25 on: February 07, 2011, 10:17:31 PM »

I believe a Wii disc is the same as 360, allowing for about 4GB of data.



The Wii (and 360) actually support DVD-DL which is about 7.49GB respectively.  Although very few Wii games have ever used the full dual-layer support.  It's only been used I believe in MP Trilogy, SSBB, Raving Rabids compilation, Other M and a few others.  To be honest I'm staggered more dev's haven't utilized the full bandwidth of Wii disc space more often.  I'll even be surprised if The Last Story or the upcoming Zelda uses a DL...
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selloutwithme
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« Reply #26 on: February 07, 2011, 10:46:50 PM »

I'd forgotten about dual layer. I use a USB loader for my Wii so I don't have to bother with my discs. I remember now that the the Prime trilogy took ages to upload. On the other hand, New Super Mario Bros Wii only took up 0.34 GB of memory.  

edit: and i like your idea about including a .wad with the steam version. My idea to Edmund on twitter was much more sinister. I proposed he just anonymously "leak" the .wad online and just let that be the end of it. I'm perfectly fine getting SMB through legit channels though. It just sucks having to wait while everyone else is having fun.
« Last Edit: February 07, 2011, 10:51:40 PM by selloutwithme » Logged
Jintek
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« Reply #27 on: February 07, 2011, 11:23:33 PM »

I'd forgotten about dual layer. I use a USB loader for my Wii so I don't have to bother with my discs. I remember now that the the Prime trilogy took ages to upload. On the other hand, New Super Mario Bros Wii only took up 0.34 GB of memory.  

edit: and i like your idea about including a .wad with the steam version. My idea to Edmund on twitter was much more sinister. I proposed he just anonymously "leak" the .wad online and just let that be the end of it. I'm perfectly fine getting SMB through legit channels though. It just sucks having to wait while everyone else is having fun.

Yeah, I'm really surprised quite often how so many Wii games scrub down to 3GB or less, even DKCR wasn't as big as I thought it would be.  Not that most games would need 4+GB but it's still amazing most Wii dev's don't try to pack more content in.

But just going by the filesize for Meat Boy on XBL which I think is 130-190MB, and the Steam version which is now 258MB I think...Meat Boy will probably be less than 800MB on Wii or less (if retail).  And if Nintendo can get away w/ releasing 25th Anniversary SMB which scrubs down to less than 15MB...Team Meat should be able to add a few extras and call it a day.
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selloutwithme
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« Reply #28 on: February 07, 2011, 11:32:31 PM »

Yeah, that All Stars re-release was such a shitty move on Nintendo's part. If it played by the rules of the Virtual Console it would have only been about $8. BUT IT HAS A CD INCLUDED SO ITS TOTALLY WORTH IT.

Haha, but Super Meat Boy would actually be worth it. I'm not a fanboy but I hope they call it Super Meat Boy Deluxe and include exclusive content. Not for me, but just to spite the OP.
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Maruhai
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« Reply #29 on: February 08, 2011, 04:29:23 AM »

Super Meat Boy Deluxe:
Super Meat Boy
Meat Boy
Meat Boy (map pack)
Teh Internetz
Time Fcuk

That would be so awesome.
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