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27139 Posts in 1556 Topics- by 2037 Members - Latest Member: Porkley

June 20, 2013, 12:39:12 AM
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Author Topic: 1-6x is really fast?  (Read 928 times)
IceFlinger
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« on: March 06, 2011, 08:24:49 PM »

Bandage girl animates twice as fast, and Dr. Fetus picks her up really fast on 1-6x. The saws might move faster too. Both my friend and I noticed this.
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Chilblain
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« Reply #1 on: March 06, 2011, 08:33:35 PM »

Bandage girl animates twice as fast, and Dr. Fetus picks her up really fast on 1-6x. The saws might move faster too. Both my friend and I noticed this.
1-6X is "I Am The Night", yes? Yeah, I have the same thing going on. I don't think that it does anything, though. The timer and meat boy act normally so it doesn't really matter to me.
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IceFlinger
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« Reply #2 on: March 06, 2011, 08:34:41 PM »

I don't think it makes a difference, but it's weird. Why is it doing that.
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Chilblain
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« Reply #3 on: March 06, 2011, 08:42:40 PM »

Obviously Bandage Girl had been taking steroids in order to pump her arms faster in order to flag down Meat Boy before Dr. Fetus could reach her, and Dr. Fetus had a similar idea.
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Insani99999
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« Reply #4 on: March 06, 2011, 09:12:57 PM »

Obviously Bandage Girl had been taking steroids in order to pump her arms faster in order to flag down Meat Boy before Dr. Fetus could reach her, and Dr. Fetus had a similar idea.

Haha, what the hell? Meat Boy
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Zarkith
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« Reply #5 on: March 06, 2011, 11:17:07 PM »

That level's bandage girl obstacle's time mod property is probably increased, resulting in a faster animation. They probably just left it like that when they were messing around with devmode in the earlier stages of the game's development.
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DD Commander
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« Reply #6 on: March 07, 2011, 05:15:58 AM »

360 and PC...
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Eppy37
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« Reply #7 on: March 07, 2011, 07:26:28 PM »

I've seen that in a few other levels as well...
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Patashu
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« Reply #8 on: March 07, 2011, 11:03:03 PM »

That level's bandage girl obstacle's time mod property is probably increased, resulting in a faster animation. They probably just left it like that when they were messing around with devmode in the earlier stages of the game's development.
I love stuff like this and the button in the building in ripcord
It's like pulling back the curtain and finding that the game was designed by a human with human tools Meat Boy
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Zarkith
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« Reply #9 on: March 08, 2011, 12:24:17 AM »

I was just guessing. Too busy cleaning up thread derails to open -devmode. 
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