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sh00takai
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« Reply #15 on: February 12, 2011, 02:50:30 AM » |
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Great picks.  I've actually planned remaking something already from numbers 1,2,4 and 5. Add also, for example, The Adventures of Rad Gravity and Castlevania games in the mix. Those are all good games to begin with for they have numerous great platforming parts. Most of them are also extremely well known, so it should be fun to play the remake levels if they are done right in every key area (regarding things like visual style, adjusting the difficulty to match different games, multiple speedrun routes etc). I'll reject number 3 for now though since there's someone already making very respectable remakes of its levels. Here's the guy's channel on youtube, I think: http://www.youtube.com/user/CrunkMcStuddlesEDIT: Oh, it was Mario Bros. Not the other one.  I think number 3 could be taken into consideration as well then! EDIT 2: And yeah, I already planned remaking some airship level from SMB 3. At the moment, I see a lot of flying platforms that carry salt in them!
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« Last Edit: February 12, 2011, 02:56:34 AM by sh00takai »
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Stevolutionary
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« Reply #16 on: February 12, 2011, 03:06:34 AM » |
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Yeah, original Castlevania or Simon's Quest would be awesome. Something from Mega Man too as it's already full of spikes and hazards!
Mario Bros (either the original or the Super ones) are probably too well known and will be done a million times, so would probably best being left out if we wanted the chapter to stand out, although SMB 3's airships are waaaay too tempting and suitable!
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Stevolutionary
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« Reply #17 on: February 12, 2011, 03:44:49 AM » |
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Some more obscure NES games are better if we want to make sure we're not doing anything that's been done, but the issue is that they need to be iconic enough that the area would be generally recognised - even among a generation that has probably never played them...
Here's a few suggestions - Bubble Bobble, Battletoads, Contra, Excitebike, Goonies 2, Ninja Gaiden, Solomon's Key, TMNT. All (apart from Bubble Bobble) recognised as having SMB levels of difficulty too!
Not sure if Midnight Resistance had a NES version, but that's full of blades and missiles.
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« Last Edit: February 12, 2011, 03:52:12 AM by Stevolutionary »
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sh00takai
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« Reply #18 on: February 12, 2011, 09:56:08 AM » |
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Some more obscure NES games are better if we want to make sure we're not doing anything that's been done, but the issue is that they need to be iconic enough that the area would be generally recognised - even among a generation that has probably never played them...
Here's a few suggestions - Bubble Bobble, Battletoads, Contra, Excitebike, Goonies 2, Ninja Gaiden, Solomon's Key, TMNT. All (apart from Bubble Bobble) recognised as having SMB levels of difficulty too!
Not sure if Midnight Resistance had a NES version, but that's full of blades and missiles.
Good, seems like I've forgotten a lot of good games from the NES times.  I'm really amazed I didn't come up with ideas from the Megaman, Contra and Ninja Gaiden series since I used to play them like a lunatic back then.  All of the games you listed can be used. In general, as long as the chapter and level names have enough references to the selected gaming platform / game, I guess people will have fun trying to guess from which games the levels are from (considering they are fun to play anyway).  Earlier today, I tested making a Kid Icarus map with the Rapture tileset, but it just didn't feel right despite there are the zombies available to replace snakes and flying faces (or whatever) to replace the flying eyes. I started a new map not long ago with the glitch tileset and now it feels much better, like a real NES tribute level. I'll post some screens / video when I finish the first test level. I won't make this one (Kid Icarus stage 1-1) as long as the original though for I want to put the main priority on speedrunning.
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Stevolutionary
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« Reply #19 on: February 12, 2011, 10:13:06 AM » |
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Good work!  Well, yeah, the idea was to use the tilesets for the eras, so gltich for 8-bit would be perfect.
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carnivore-x
Level 1

Posts: 109
Am I supposed to put something important here?
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« Reply #20 on: February 12, 2011, 10:35:13 AM » |
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Don't want to be a damper, but a Pong-based level has already been done. http://www.youtube.com/watch?v=yCtk4ydugJIIt's level 5. Sorry for the bad news.  Although, it would still be cool to make another one. 
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Alright, I figured out how to make a signature! Aren't you all proud of me? You aren't? That's not very nice! Hmmph. You're all just jealous, because my signature is so cool! Yeah. Jealous. Check out my fanfic, the Revenge of Dr. Fetus, here: http://supermeatboy.com/forum/index.php/topic,356.0
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Maruhai
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« Reply #21 on: February 12, 2011, 11:30:34 AM » |
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Hooray for Leiche.
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MegaMew
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« Reply #22 on: February 12, 2011, 12:52:24 PM » |
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I like the nod to Simon's Quest. Many people rag on the game and claim that the only good part is the music, but honestly its pretty damn fun if you play without a guide. Trying to find out who's lying and who isn't is such a great concept.
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sh00takai
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« Reply #23 on: February 12, 2011, 02:26:58 PM » |
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Ok. I finished the first NES tribute level. The basic layout is from the very first part of stage 1-1 in Kid Icarus and I used the glitch tileset to recreate the good old NES feeling. Oh, and the difficulty level is supposed to be easy. I uploaded a video to youtube: http://www.youtube.com/watch?v=lIioYKqp5ggDownload the level here: http://www.mediafire.com/?o1t93twkll8fq3rFeel free to comment and so on.
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« Last Edit: February 12, 2011, 10:38:13 PM by sh00takai »
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MegaMew
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« Reply #24 on: February 12, 2011, 06:38:31 PM » |
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I like it...now do that again for another 19 games! 
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sh00takai
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« Reply #25 on: February 12, 2011, 10:05:27 PM » |
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I like it...now do that again for another 19 games!  I'm happy to hear that. I will make more of these whenever I have enough time.
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RockLeeSmile
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« Reply #26 on: February 12, 2011, 11:19:04 PM » |
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Please don't be offended when you see a level in my chapter patterned after "combat". I started it a couple weeks ago and I promise I hadn't seen anyone mention working on the idea yet.
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valzi
Level 2
 
Posts: 221
I am an orange.
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« Reply #27 on: February 13, 2011, 01:53:37 AM » |
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Looking forward to this set! Looking nice so far. 
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Stevolutionary
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« Reply #28 on: February 13, 2011, 06:51:12 AM » |
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I like it...now do that again for another 19 games!  I'm happy to hear that. I will make more of these whenever I have enough time. Aghhh! I'm tempting myself to buy the PC version now so I can start making some myself! I just don't want to get sucked into the portal, as 310-ing this was stressful enough, but at least it had an end point. The portal will kill me! Great work BTW!
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« Last Edit: February 13, 2011, 07:10:33 AM by Stevolutionary »
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MegaMew
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« Reply #29 on: February 13, 2011, 08:30:16 AM » |
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I like it...now do that again for another 19 games!  I'm happy to hear that. I will make more of these whenever I have enough time. Aghhh! I'm tempting myself to buy the PC version now so I can start making some myself! I just don't want to get sucked into the portal, as 310-ing this was stressful enough, but at least it had an end point. The portal will kill me! Great work BTW! If I were you I'd contain my urges and not buy the PC version, then as soon as the level portal went live I would lose all control and purchase the game as well as 12 other games that I don't really need or want but, hell, they're on sale on Steam and who can say no to Steam sales? 
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