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27118 Posts in 1549 Topics- by 1997 Members - Latest Member: denise_miller27

May 25, 2013, 07:31:16 PM
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Author Topic: New ideas of sawblades?  (Read 524 times)
ViKing
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« on: February 16, 2011, 07:44:20 AM »

I wonder, has anyone thought of making levels with sawblade shooters and portals? For example, remember the level in Cotton Alley where you had to run between two rapid sawblades? If I recall correctly, I think it was 7-2. Anyway, I thought it would be cool someone made a level like that, only with portals, and more dodging, instead of just running between two blades always. And with stationary blades, just to make it a little bit harder to jump.
I also thought of a saw shooter shooting into  portal, sending it upwards into another portal, sending it to the side, another portal, sending it down to the ground again. While this is happening, two other sawblade shooters shoot at you, so you can't stand in one place at the same time.
Another idea was a combo of repulsors and sawblades, like one or two sawblades floating over a repulsor, making you having to jump between them. I can't come up with anything other than that for the moment, but if you have any ideas, post them down below! Also post what you think about this concept.
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Stevolutionary
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« Reply #1 on: February 16, 2011, 07:47:55 AM »

Your Replusor and Sawblade combo has been done on a pair of Cotton Alley levels.

As for blades and portals, that would be a good idea, but you'd have to check the editor to see if they interact. The game does use fireballs and portals in a few places though.
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PsychedelicEyeball
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« Reply #2 on: February 16, 2011, 07:56:05 AM »

Sawblade shooters are not available in the Hell tileset, so it'd be impossible to pull off such a level idea.
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ViKing
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« Reply #3 on: February 16, 2011, 10:08:22 AM »

Your Replusor and Sawblade combo has been done on a pair of Cotton Alley levels.

As for blades and portals, that would be a good idea, but you'd have to check the editor to see if they interact. The game does use fireballs and portals in a few places though.
I don't mean like that. I mean the small saws that are shot from saw shooters, bouncing on the repulsor.

The fireballs are affected by gravity, so the can't shoot straight forwards, tho.
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Psychopath
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« Reply #4 on: February 16, 2011, 10:11:19 AM »

Portals I believe only interact with Meat Boy & Co and the fireballs.

Those "gravity orbs" (or whatever they are) seem to only affect Meat Boy & Co as well as the Zombie Meat Boys.

I'm actually doing a little messing around with devmode and intend to compile a large list of the entities and listing how they can interact with one another. Look forward to that (unless Edmund or Tommy put that in the official documentation for the Level Editor, in which case...argh)
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