Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

27117 Posts in 1549 Topics- by 1492 Members - Latest Member: Freak

May 24, 2013, 04:55:23 AM
Pages: [1]
Print
Author Topic: Pretty darn hard level by me  (Read 443 times)
Darkarza
Level 0

Posts: 18


View Profile
« on: March 18, 2011, 08:19:44 AM »

Yeah, just one. Beat it and you're my hero :) (Not among hardest you can find here, but hard as in length and likely the most annoying you've played. you know..)

Its harder than it looks. For most challenge, don't check out editor stuff beforehand, just go blind :) (You know, key orders and stuff)

Download (Mediafire)

Logged
Werner
Level 0

Posts: 20


View Profile
« Reply #1 on: March 18, 2011, 09:24:11 AM »

I actually tried I really did. But sadly there was too many things that annoyed me :(

For the first many of the challenges you put it seems to be there to be annoying and not actually difficult. As "Oh hahaha I will put a blade right here because I know the player will most likely land here" The map is not really decorated at all, plain background etc. Way to long hard, and confusing. Seems like many players you think that difficulty is mostly the same as number of saws I put into a level... clever design and tight jumps without saws beats that in my opinion.

On the goodside you have a lot of cool ideas. Just seems like you try to mash them all into one superlong level...

Either try to easy up the level ALLOT. Make several small levels. Or make some kind of puzzle map. I really do like some of the ideas in the level, but the key order, the jumps in the beginning and the design of the level put me off.

Try to put some effort into making the level fun, creative and nice looking instead of insanely hard and confusing. I think you have potential to make great maps, really. Just try to focus a bit diffrently next time ^^
Logged

Darkarza
Level 0

Posts: 18


View Profile
« Reply #2 on: March 18, 2011, 10:54:07 AM »

I actually tried I really did. But sadly there was too many things that annoyed me :(

For the first many of the challenges you put it seems to be there to be annoying and not actually difficult. As "Oh hahaha I will put a blade right here because I know the player will most likely land here" The map is not really decorated at all, plain background etc. Way to long hard, and confusing. Seems like many players you think that difficulty is mostly the same as number of saws I put into a level... clever design and tight jumps without saws beats that in my opinion.

On the goodside you have a lot of cool ideas. Just seems like you try to mash them all into one superlong level...

Either try to easy up the level ALLOT. Make several small levels. Or make some kind of puzzle map. I really do like some of the ideas in the level, but the key order, the jumps in the beginning and the design of the level put me off.

Try to put some effort into making the level fun, creative and nice looking instead of insanely hard and confusing. I think you have potential to make great maps, really. Just try to focus a bit diffrently next time ^^

Thanks for the comment, seems like I succeeded with my goal :)

I'll try to make, uh, easier version(s) of it, maybe many levels as you said. We'll see!

Meanwhile, would love to see someone beating the level, really
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by padexx