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27117 Posts in 1549 Topics- by 1992 Members - Latest Member: pokemon

May 21, 2013, 01:48:51 PM
Team Meat ForumsSuper Meat BoyLevel EditingLevel ShowcaseGameRoom's Wonderful Devmode Mini-Chapter
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Author Topic: GameRoom's Wonderful Devmode Mini-Chapter  (Read 449 times)
GameRoom
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« on: February 19, 2011, 12:18:27 PM »

5 levels of meaty goodness, all in one convenient .zip.

The Fallen 2.0- Screenshot
You just keep coming back- Screenshot
Missiles, Missiles, Missiles!-Screenshot
Corridors-Screenshot
Falling-Screenshot

YouTube video thanks to Schmole (First 3 levels): http://www.youtube.com/watch?v=NORWBIpjrQk

And you can download these wonderful levels here!
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Cheeseburger Supreme
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« Reply #1 on: February 19, 2011, 12:44:10 PM »

These are really neat!I can't wait to try these out when the level portal is released!
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GameRoom
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« Reply #2 on: February 19, 2011, 02:22:50 PM »

Or you could download them. That would work too.
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Cheeseburger Supreme
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« Reply #3 on: February 19, 2011, 04:33:05 PM »

Devmode is my nemisis. I can't work it for shit.
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PsychedelicEyeball
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« Reply #4 on: February 20, 2011, 01:51:32 PM »

Level 1 involved way too much trial and error to be any enjoyable, not to mention that the intended way to beat the level involves precision galore. Not a very good mix.

Any reason why you have to cross through Level 2 three times? I could understand going back and forth since the way back is different, but the third time is just unnecessary, especially considering how precise your jumps have to be. I found this level frustrating, although it looked good.

Level 3 isn't too bad, although it requires a fair bit of luck to make it through since rocket launchers can sometimes be random. Also please work on the details for this stage, it looks really plain and the bright green background isn't pleasing to the eye.

Level 4 would be Level 2's less frustrating brother. Some of the jumps are a little too precise, and instead of making the gears go through the walls once they're done chasing you, you should drag them back to their starting point afterwards. An okay level.

Level 5 was the most promising in the bunch; the gimmick of the laser lowering slowly, thus making each pass through the stage harder was clever. This level also desperately needs some decoration, as it looks really plain. It deserves to look better!

All in all, it isn't too bad, although I really didn't enjoy Stage 1 and 2 at all. Spend some more time decorating your levels so that they're more attractive to the eye and be careful with setting up really precise jumps and hazards in a level. If you have to be perfect through the whole thing in order to win, chances are that it'll be too hard and not fun to play. But Level 5 shows that you have potential, so I hope you keep trying!
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
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