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May 23, 2013, 11:07:37 PM
Team Meat ForumsSuper Meat BoyLevel EditingLevel Showcase[chapter] The Incident (aka "Welcome to the Machine") FULL CHAPTER UPLOADED!
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Author Topic: [chapter] The Incident (aka "Welcome to the Machine") FULL CHAPTER UPLOADED!  (Read 4532 times)
PsychedelicEyeball
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« on: March 01, 2011, 05:07:25 PM »

THIS CHAPTER IS FINALLY FULLY PLAYABLE ON SUPER MEAT WORLD! Also, it is now called "The Incident" because the previous name was too big for the game to handle, hence why it has been changed. So yeah, it's finally available in the Chapters section, after over a month of waiting!

This chapter uses the Salt Factory and Rapture tilesets and the main focus of the chapter is about twitch reflexes. With that said, expect a few speedrun-friendly levels along the way as well.

Rocket launchers are the main focus of most of these levels, although there are NO rocket-guiding puzzles and other dumb stuff alike. They will all be very straight-forward and won't involve any weird gimmicks.

This chapter should be pretty damn hard and range around Dark Rapture in terms of difficulty, sometimes harder. Yet, the first half of the chapter should be about as hard or harder than Light Rapture. The final 5 levels are definitely harder than any of the levels that shipped with the main game, you have been warned!

FEEDBACK IS ALWAYS WELCOME! There are still a few aspects of this chapter which I'm not entirely sure about, and only your opinion can sort it out!

PICTURES AND FINAL LEVEL ORDER (click on the thumbnails to enlarge)

Level 1 - Welcome My Son



Level 2 - Corners



Level 3 - Slip and Slide



Level 4 - Octoplasma



Level 5 - Mog Hat



Level 6 - Butt Press



Level 7 - The Fourth Wall



Level 8 - Comfortably Numb



Level 9 - Aerobatics



Level 10 - Citizen Meat



Level 11 - Ministry of Love



Level 12 - Infinity Cubed



Level 13 - 4 - 1



Level 14 - Beautiful Ground Zero (search for "Beautiful Ground Zer" on the portal)



Level 15 - Oob Says...



Level 16 - Shine On



Level 17 - Mausoleum



Level 18 - Breakaway 2.0



Level 19 - Animal Farm



Level 20 - Blank Planet

« Last Edit: June 07, 2011, 06:50:06 AM by PsychedelicEyeball » Logged

The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
pfh12998
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« Reply #1 on: March 03, 2011, 02:34:50 AM »

 Looks good  Meat Boy
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I have all 8 stars in Braid, 83 (meh) bandadges in Super Meat Boy, all weapons (excluding a few, cuse thy updates!) in TF2,
finished Mass Effect 2 TWICE, OCD'd World of Goo (aside from 5 or so levels)...

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Code92
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« Reply #2 on: March 03, 2011, 03:02:07 AM »

They look cool and fun Meat Boy but

For the visual design, you have made some unesseserly choises. Im an perfectionist when it comes to visual design so dont worry

The good thing about the design is all of your level has the same look, kinda hospital/salt factory style. they have the same feel to them, like a chapter should have :P

The bad stuff are basicly details i wont go into, anyways good job  Meat Boy

Unfortunately i dont have time to try them out right now, im working on a chapter myself!
Check it out its called Remnants, ive made 10 levels so far 
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Golden god achieved. Custom Chapter - Remnants << On Super Meat World and Teh Internets!
http://supermeatboy.com/forum/index.php/topic,687.0.html
PsychedelicEyeball
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« Reply #3 on: March 03, 2011, 06:22:46 PM »

I checked out your new chapter, it's shaping up well so far :)

And yeah, visual design isn't really my forte when it comes to level design, as long as it seems presentable to me it'll do the job. I'll usually focus on how it plays. Anyway, thanks for the feedback.

Anyone else had time to play the levels to see if they work?
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
PsychedelicEyeball
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« Reply #4 on: March 04, 2011, 03:22:16 PM »

Bumping to present a new level, at least in screenshot format. This level will appear near the end of the chapter.

Level 6 - Quartet Minus One



Not shown in still picture form: Rotating sawblade launchers which will make your life miserable.
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
PsychedelicEyeball
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« Reply #5 on: March 05, 2011, 09:20:02 PM »

Level 7 - Octoplasma



You have to ride against a stream of moving platforms here.
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
Code92
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« Reply #6 on: March 06, 2011, 05:23:52 PM »

I checked out your new chapter, it's shaping up well so far :)

And yeah, visual design isn't really my forte when it comes to level design, as long as it seems presentable to me it'll do the job. I'll usually focus on how it plays. Anyway, thanks for the feedback.

Anyone else had time to play the levels to see if they work?

Thank you!
Visual design is what i like best actually, thats why you would see so much detail on my levels

Really like the look of level 6 though!

Edit: Thanks again the feedback you gave on update 4 :) More screenshots like you did please! Meat Boy
« Last Edit: March 06, 2011, 05:27:40 PM by Code92 » Logged

Golden god achieved. Custom Chapter - Remnants << On Super Meat World and Teh Internets!
http://supermeatboy.com/forum/index.php/topic,687.0.html
PsychedelicEyeball
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« Reply #7 on: March 07, 2011, 02:09:22 PM »

Thanks on the comment about Level 6, I appreciate it.

Anyway, here's a new level, which actually shall be the first level of the chapter. I'll rearrange them in difficulty curve when the chapter will be completed.

Level 8 - Welcome My Son

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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
LeetFruitBoy
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« Reply #8 on: March 07, 2011, 10:27:06 PM »

Is welcome to the machine a reference to Ecco the Dolphin?
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PsychedelicEyeball
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« Reply #9 on: March 08, 2011, 10:29:21 AM »

Is welcome to the machine a reference to Ecco the Dolphin?
It's a reference to Pink Floyd, it's one of the songs found on their album "Wish you Were Here" which was released in 1975.

I suppose the people who made Ecco also drew their inspiration from there. :)
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
PsychedelicEyeball
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« Reply #10 on: March 08, 2011, 08:26:52 PM »

Speaking of Pink Floyd...

Level 9 - Comfortably Numb



One more level to make until I do another release!
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cousinoer5
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« Reply #11 on: March 08, 2011, 08:54:00 PM »

I was about to say "Man, that level looks so easy, just slide down and get bandage girl!", then I saw the conveyor belts. That's ingenious, bravo! I can't wait until you release the next batch for playing, you've got magic happening here, keep it up!
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Do you scoff at even the cotton alley? If so, this is for you!

http://supermeatboy.com/forum/index.php/topic,59.0.html

If that's not your cup of tea, try this one!

http://supermeatboy.com/forum/index.php/topic,660.0.html
PsychedelicEyeball
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« Reply #12 on: March 09, 2011, 06:46:16 PM »

Thank you for the kind words, cousinoer! Hope you'll enjoy the level pack whenever it'll be finished.

For the time being, I have finished the 10th level, which means it's time for a new release!

Download Levels 1-10 here!

Some of the earlier levels also undergone some minor changes, although they're usually of graphical nature (mainly to have the levels use color palettes that fit the theme better).

Level 10 - Shine On



The before last level of the chapter. The color palette should be a good indication of its difficulty.

NOTE: Disappearing blocks are occasionally buggy in devmode, you might have to die before starting the level in order for it to work properly.
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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
PsychedelicEyeball
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« Reply #13 on: March 12, 2011, 02:54:40 PM »

No one has anything to say about the last few levels gameplay-wise? If I don't get any feedback, there's no way I can figure out if you guys like these or not, so it makes the process of making those levels pretty pointless if no one tells me if these levels work or not.

Anyway, here's a new level that will appear late in the chapter. Think Masterblaster in Dark Cotton Alley, only meaner.

Level 11 - Fear of a Blank Planet

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The Incident - My Super Meat Boy chapter, finally up and ready to play on Super Meat World!
PsychedelicEyeball
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« Reply #14 on: March 14, 2011, 04:29:23 PM »

Level 12 - Citizen Meat



A level with multiple paths, depending on how fast/slow you are with the panic switch in the beginning. Both paths offer different obstacles to go through.
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