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27138 Posts in 1555 Topics- by 2037 Members - Latest Member: Porkley

June 18, 2013, 09:50:10 PM
Team Meat ForumsSuper Meat BoyMeat TalkAll of The Game's Sprites/Textures/Backgrounds Ripped
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Author Topic: All of The Game's Sprites/Textures/Backgrounds Ripped  (Read 2068 times)
irishladdie727
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« on: March 04, 2011, 03:09:39 PM »

I DID NOT DO THIS

All credit goes to some guy on The Spriter's Resource:
http://www.spriters-resource.com/pc_computer/supermeatboy/sheet/37356

The sprite sheets are not really "sprite sheets" so to speak, they're decompiled animations, and as I am not an animator, they're incomprehensible to me.

ALSO, it may interest you to know that as I have long suspected  , the Xbox characters are not "removed" on the PC/Steam version, their animation and unlock files all still exist within the game's registry.  They've simply been locked away.  There may be a simple way to access them, or we may have to crack the Tommunism engine to get to the bottom of it.  If we pursued the second option, we could maybe even add some new characters or features (obviously without online support).  I'm no coder, so this is up to you guys.

Even if we can't get to the Xbox characters, it's still a great rip and it's super cool to have these files.  Another possible and more realistic use would be re-texturing tilesets for non portal-compatible custom levels.  Again, this is all speculation, I haven't actually tried doing anything with these yet.

(Dear Tommy and Edmund, Are you contractually obligated to prevent us from getting these characters or can you legally not give a shit as long as we don't use them to mess up the leaderboards?  )
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Psychopath
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« Reply #1 on: March 04, 2011, 03:12:28 PM »

We've known that the Xbox characters are still in the PC version, what we found was that the code for them was completely removed. No dice for using xbla characters.
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Devon Wargod
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« Reply #2 on: March 04, 2011, 03:14:01 PM »

time to improve my animated sawblade avatar that I use on another forum
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Completed Chapters: The Warehouse, Flooded Mine, Warped Zone | In-Progress Chapters: The Sahara | Planned Chapters: The Dark Warehouse
irishladdie727
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« Reply #3 on: March 04, 2011, 03:19:27 PM »

We've known that the Xbox characters are still in the PC version, what we found was that the code for them was completely removed. No dice for using xbla characters.

"cough" pirated "cough" versions "cough" of XBLA games "cough" in compressed file form "cough" do exist.  If Tommunism engine were cracked, "cough" finding "cough" relevant lines of code "cough" would not be difficult.

Pardon me, I have the consumption.    You were saying something about all hope being lost?

(Also Gish is just a palette swap of Gooball, and Alien Hominid is going to be in the Ultra Edition.  That's two out of six down right there.) 
« Last Edit: March 04, 2011, 03:23:02 PM by irishladdie727 » Logged
xx99
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« Reply #4 on: March 04, 2011, 04:22:42 PM »

Thanks for pointing this out!! I love it!
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Zarkith
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« Reply #5 on: March 05, 2011, 11:25:11 AM »

Well, looks like I didn't need this at all for my emoticons. Oh well, at least there's one thing I grabbed from this that will be useful. 
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